OGL: Fix crash when opening graphics window on another backend

This commit is contained in:
Stenzek
2018-11-07 21:20:12 +10:00
parent 3d61b1a1d5
commit 7efdd1070b
3 changed files with 3 additions and 1 deletions

View File

@ -474,6 +474,7 @@ Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context)
g_Config.backend_info.bSupportsDynamicSamplerIndexing =
GLExtensions::Supports("GL_ARB_gpu_shader5");
g_ogl_config.bIsES = m_main_gl_context->IsGLES();
g_ogl_config.bSupportsGLSLCache = GLExtensions::Supports("GL_ARB_get_program_binary");
g_ogl_config.bSupportsGLPinnedMemory = GLExtensions::Supports("GL_AMD_pinned_memory");
g_ogl_config.bSupportsGLSync = GLExtensions::Supports("GL_ARB_sync");