mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Frame: Make TAS dialogs private
Amends the TAS callbacks to internally store functions using std::function instead of raw function pointers. This allows binding extra contextual state via lambda functions, as well as keeping the dialogs internal to the main frame (on top of being a more flexible interface).
This commit is contained in:
@ -16,9 +16,7 @@
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Event.h"
|
||||
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
|
||||
#include "DolphinWX/Globals.h"
|
||||
#include "InputCommon/GCPadStatus.h"
|
||||
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
#include "UICommon/X11Utils.h"
|
||||
@ -88,7 +86,6 @@ public:
|
||||
CCodeWindow* g_pCodeWindow = nullptr;
|
||||
NetPlaySetupFrame* g_NetPlaySetupDiag = nullptr;
|
||||
wxCheatsWindow* g_CheatsWindow = nullptr;
|
||||
TASInputDlg* g_TASInputDlg[8];
|
||||
|
||||
void DoStop();
|
||||
void UpdateGUI();
|
||||
@ -140,6 +137,7 @@ private:
|
||||
CLogWindow* m_LogWindow = nullptr;
|
||||
LogConfigWindow* m_LogConfigWindow = nullptr;
|
||||
FifoPlayerDlg* m_FifoPlayerDlg = nullptr;
|
||||
TASInputDlg* g_TASInputDlg[8];
|
||||
bool UseDebugger = false;
|
||||
bool m_bBatchMode = false;
|
||||
bool m_bEdit = false;
|
||||
@ -174,6 +172,8 @@ private:
|
||||
wxToolBar* OnCreateToolBar(long style, wxWindowID id, const wxString& name) override;
|
||||
wxMenuBar* CreateMenuBar() const;
|
||||
|
||||
void InitializeTASDialogs();
|
||||
|
||||
// Utility
|
||||
wxWindow* GetNotebookPageFromId(wxWindowID Id);
|
||||
wxAuiNotebook* GetNotebookFromId(u32 NBId);
|
||||
@ -339,8 +339,3 @@ private:
|
||||
|
||||
void OnAfterLoadCallback();
|
||||
void OnStoppedCallback();
|
||||
|
||||
// For TASInputDlg
|
||||
void GCTASManipFunction(GCPadStatus* PadStatus, int controllerID);
|
||||
void WiiTASManipFunction(u8* data, WiimoteEmu::ReportFeatures rptf, int controllerID, int ext,
|
||||
const wiimote_key key);
|
||||
|
Reference in New Issue
Block a user