Change a bunch of reference function arguments to pointers.

Per the coding style and sanity.
This commit is contained in:
comex
2014-10-02 02:20:46 -04:00
parent c98a3f62be
commit 7f6284c2fc
15 changed files with 333 additions and 330 deletions

View File

@ -1370,7 +1370,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
}
u32 xfbCount = 0;
const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbStride, fbHeight, xfbCount);
const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbStride, fbHeight, &xfbCount);
if (g_ActiveConfig.VirtualXFBEnabled() && (!xfbSourceList || xfbCount == 0))
{
DumpFrame(frame_data, w, h);