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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6972 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -22,6 +22,9 @@
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#include "D3DTexture.h"
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#include "GfxState.h"
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namespace DX11
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{
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HINSTANCE hD3DXDll = NULL;
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D3DX11COMPILEFROMMEMORYTYPE PD3DX11CompileFromMemory = NULL;
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D3DX11FILTERTEXTURETYPE PD3DX11FilterTexture = NULL;
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@ -468,4 +471,6 @@ void Present()
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swapchain->Present((UINT)g_ActiveConfig.bVSync, 0);
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}
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} // namespace
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} // namespace D3D
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} // namespace DX11
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