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Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6972 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -21,6 +21,9 @@
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struct ID3D10Blob;
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namespace DX11
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{
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// use this class instead ID3D10Blob or ID3D11Blob whenever possible
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class D3DBlob
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{
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@ -46,3 +49,5 @@ private:
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u8* data;
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ID3D10Blob* blob;
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};
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} // namespace
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