mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6972 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -24,6 +24,8 @@
|
||||
|
||||
#include "D3DTexture.h"
|
||||
|
||||
namespace DX11 {
|
||||
|
||||
// On the GameCube, the game sends a request for the graphics processor to
|
||||
// transfer its internal EFB (Embedded Framebuffer) to an area in GameCube RAM
|
||||
// called the XFB (External Framebuffer). The size and location of the XFB is
|
||||
@ -105,4 +107,6 @@ private:
|
||||
} m_efb;
|
||||
};
|
||||
|
||||
} // namespace DX11
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user