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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6972 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -19,6 +19,9 @@
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#include "D3DBase.h"
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namespace DX9
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{
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namespace D3D
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{
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LPDIRECT3DTEXTURE9 CreateTexture2D(const u8* buffer, const int width, const int height, const int pitch, D3DFORMAT fmt = D3DFMT_A8R8G8B8, bool swap_r_b = false, int levels = 1);
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@ -27,3 +30,5 @@ namespace D3D
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LPDIRECT3DSURFACE9 CreateDepthStencilSurface(const int width, const int height);
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LPDIRECT3DTEXTURE9 CreateOnlyTexture2D(const int width, const int height, D3DFORMAT fmt);
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}
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} // namespace DX9
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