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https://github.com/dolphin-emu/dolphin.git
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Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6972 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -24,7 +24,10 @@
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#include "D3DUtil.h"
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#include "D3DShader.h"
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// Converts textures between formats
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namespace DX9
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{
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// Converts textures between formats using shaders
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// TODO: support multiple texture formats
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namespace TextureConverter
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{
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@ -45,4 +48,6 @@ u64 EncodeToRamFromTexture(u32 address,LPDIRECT3DTEXTURE9 source_texture, u32 So
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}
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} // namespace DX9
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#endif // _TEXTURECONVERTER_H_
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