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Common: Convert FromWhichRoot to enum class
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@ -18,7 +18,7 @@ namespace Common
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{
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std::string RootUserPath(FromWhichRoot from)
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{
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int idx = from == FROM_CONFIGURED_ROOT ? D_WIIROOT_IDX : D_SESSION_WIIROOT_IDX;
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int idx = from == FromWhichRoot::Configured ? D_WIIROOT_IDX : D_SESSION_WIIROOT_IDX;
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std::string dir = File::GetUserPath(idx);
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dir.pop_back(); // remove trailing path separator
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return dir;
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@ -10,10 +10,10 @@
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namespace Common
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{
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enum FromWhichRoot
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enum class FromWhichRoot
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{
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FROM_CONFIGURED_ROOT, // not related to currently running game - use D_WIIROOT_IDX
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FROM_SESSION_ROOT, // request from currently running game - use D_SESSION_WIIROOT_IDX
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Configured, // not related to currently running game - use D_WIIROOT_IDX
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Session, // request from currently running game - use D_SESSION_WIIROOT_IDX
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};
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std::string RootUserPath(FromWhichRoot from);
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@ -1473,8 +1473,8 @@ void GetSettings()
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if (SConfig::GetInstance().bWii)
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{
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u64 title_id = SConfig::GetInstance().GetTitleID();
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s_bClearSave = !File::Exists(Common::GetTitleDataPath(title_id, Common::FROM_SESSION_ROOT) +
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"/banner.bin");
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s_bClearSave = !File::Exists(
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Common::GetTitleDataPath(title_id, Common::FromWhichRoot::Session) + "/banner.bin");
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}
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else
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{
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@ -356,7 +356,7 @@ void InitializeWiiFileSystemContents(
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File::CreateDirs(save_redirect->m_target_path);
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if (save_redirect->m_clone)
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{
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File::Copy(Common::GetTitleDataPath(title_id, Common::FROM_SESSION_ROOT),
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File::Copy(Common::GetTitleDataPath(title_id, Common::FromWhichRoot::Session),
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save_redirect->m_target_path);
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}
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}
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@ -870,7 +870,7 @@ static NANDCheckResult CheckNAND(IOS::HLE::Kernel& ios, bool repair)
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// Check for NANDs that were used with old Dolphin versions.
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const std::string sys_replace_path =
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Common::RootUserPath(Common::FROM_CONFIGURED_ROOT) + "/sys/replace";
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Common::RootUserPath(Common::FromWhichRoot::Configured) + "/sys/replace";
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if (File::Exists(sys_replace_path))
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{
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ERROR_LOG_FMT(CORE,
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@ -882,7 +882,7 @@ static NANDCheckResult CheckNAND(IOS::HLE::Kernel& ios, bool repair)
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}
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// Clean up after a bug fixed in https://github.com/dolphin-emu/dolphin/pull/8802
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const std::string rfl_db_path = Common::GetMiiDatabasePath(Common::FROM_CONFIGURED_ROOT);
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const std::string rfl_db_path = Common::GetMiiDatabasePath(Common::FromWhichRoot::Configured);
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const File::FileInfo rfl_db(rfl_db_path);
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if (rfl_db.Exists() && rfl_db.GetSize() == 0)
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{
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@ -895,7 +895,7 @@ static NANDCheckResult CheckNAND(IOS::HLE::Kernel& ios, bool repair)
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for (const u64 title_id : es.GetInstalledTitles())
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{
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const std::string title_dir = Common::GetTitlePath(title_id, Common::FROM_CONFIGURED_ROOT);
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const std::string title_dir = Common::GetTitlePath(title_id, Common::FromWhichRoot::Configured);
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const std::string content_dir = title_dir + "/content";
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const std::string data_dir = title_dir + "/data";
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@ -24,7 +24,7 @@ constexpr u32 ICON_HEIGHT = 48;
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constexpr u32 ICON_SIZE = ICON_WIDTH * ICON_HEIGHT * 2;
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WiiSaveBanner::WiiSaveBanner(u64 title_id)
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: WiiSaveBanner(Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT) +
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: WiiSaveBanner(Common::GetTitleDataPath(title_id, Common::FromWhichRoot::Configured) +
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"/banner.bin")
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{
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}
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@ -731,7 +731,7 @@ GameFile::CompareSyncIdentifier(const NetPlay::SyncIdentifier& sync_identifier)
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std::string GameFile::GetWiiFSPath() const
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{
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ASSERT(DiscIO::IsWii(m_platform));
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return Common::GetTitleDataPath(m_title_id, Common::FROM_CONFIGURED_ROOT);
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return Common::GetTitleDataPath(m_title_id, Common::FromWhichRoot::Configured);
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}
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bool GameFile::ShouldShowFileFormatDetails() const
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