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Core: Add TimePlayed class to track game playtime
Creates TimePlayed class and implemented constructors, AddTime, GetTimePlayed, and Reload methods. Updates CMakeLists.txt and DolphinLib.props as appropriate.
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committed by
Admiral H. Curtiss

parent
5acbdf730a
commit
803241c64b
@ -459,6 +459,7 @@
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<ClInclude Include="Core\SyncIdentifier.h" />
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<ClInclude Include="Core\SysConf.h" />
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<ClInclude Include="Core\System.h" />
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<ClInclude Include="Core\TimePlayed.h" />
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<ClInclude Include="Core\TitleDatabase.h" />
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<ClInclude Include="Core\WC24PatchEngine.h" />
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<ClInclude Include="Core\WiiRoot.h" />
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@ -1125,6 +1126,7 @@
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<ClCompile Include="Core\State.cpp" />
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<ClCompile Include="Core\SysConf.cpp" />
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<ClCompile Include="Core\System.cpp" />
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<ClCompile Include="Core\TimePlayed.cpp" />
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<ClCompile Include="Core\TitleDatabase.cpp" />
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<ClCompile Include="Core\WiiRoot.cpp" />
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<ClCompile Include="Core\WiiUtils.cpp" />
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