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Add CoreAudio Backend, still needs a bit of work. Will cleanup AudioCommon.cpp, and finish off CoreAudioStream.cpp if I ever get running games working in Snow Leopard. Interpreter seems to run in to a spinlock, dunno why yet, and Jit just crashes out. Core problems is probably something I won't be able to fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4316 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -27,7 +27,7 @@ void AudioCommonConfig::Load(IniFile &file) {
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file.Get("Config", "Backend", &sBackend, "DSound");
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#elif defined(__APPLE__)
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std::string temp;
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file.Get("Config", "Backend", &temp, "AOSound");
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file.Get("Config", "Backend", &temp, "CoreAudio");
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strncpy(sBackend, temp.c_str(), 128);
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#else
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file.Get("Config", "Backend", &sBackend, "AOSound");
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