Add CoreAudio Backend, still needs a bit of work. Will cleanup AudioCommon.cpp, and finish off CoreAudioStream.cpp if I ever get running games working in Snow Leopard. Interpreter seems to run in to a spinlock, dunno why yet, and Jit just crashes out. Core problems is probably something I won't be able to fix

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4316 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1
2009-09-24 21:35:06 +00:00
parent 578fc8d54a
commit 804b9e99f8
8 changed files with 158 additions and 2 deletions

View File

@ -27,7 +27,7 @@ void AudioCommonConfig::Load(IniFile &file) {
file.Get("Config", "Backend", &sBackend, "DSound");
#elif defined(__APPLE__)
std::string temp;
file.Get("Config", "Backend", &temp, "AOSound");
file.Get("Config", "Backend", &temp, "CoreAudio");
strncpy(sBackend, temp.c_str(), 128);
#else
file.Get("Config", "Backend", &sBackend, "AOSound");