VideoCommon: split VertexLoaderBase from VertexLoader

This commit is contained in:
degasus
2014-12-13 01:51:14 +01:00
parent a71c8158d9
commit 809117102e
17 changed files with 309 additions and 251 deletions

View File

@ -13,12 +13,8 @@
#include "VideoBackends/Software/TransformUnit.h"
#include "VideoBackends/Software/XFMemLoader.h"
#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexLoader_Color.h"
#include "VideoCommon/VertexLoader_Normal.h"
#include "VideoCommon/VertexLoader_Position.h"
#include "VideoCommon/VertexLoader_TextCoord.h"
#include "VideoCommon/VertexManagerBase.h"
#include "VideoCommon/VertexLoaderBase.h"
#include "VideoCommon/VertexLoaderUtils.h"
SWVertexLoader::SWVertexLoader() :
m_VertexSize(0)
@ -42,8 +38,8 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
if (!m_CurrentLoader)
{
m_CurrentLoader = new VertexLoader(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[m_attributeIndex]);
m_VertexLoaderMap[uid] = std::unique_ptr<VertexLoader>(m_CurrentLoader);
m_CurrentLoader = VertexLoaderBase::CreateVertexLoader(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[m_attributeIndex]);
m_VertexLoaderMap[uid] = std::unique_ptr<VertexLoaderBase>(m_CurrentLoader);
}
m_VertexSize = m_CurrentLoader->m_VertexSize;