Localization:

- add some more strings for translation, change others for easier translation (in case anyone knows a better way than _("a") + wxString(wxT("b")), feel free to fix it).
- removed strings that shouldnt be translated.
- added gettextize script from glennrics to generate the .pot file; this excludes debugger-related strings which are usually not used by the end user anyways (again, less stuff to translate).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6759 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
j4ck.fr0st
2011-01-06 13:57:46 +00:00
parent de15cb2bc9
commit 80cee2528c
19 changed files with 1045 additions and 2939 deletions

View File

@ -216,30 +216,30 @@ const std::string& GameListItem::GetName(int index) const
const std::string GameListItem::GetWiiFSPath() const
{
DiscIO::IVolume *Iso = DiscIO::CreateVolumeFromFilename(m_FileName);
std::string ret;
std::string ret("NULL");
if (Iso != NULL)
if (Iso == NULL)
return ret;
if (DiscIO::IsVolumeWiiDisc(Iso) || DiscIO::IsVolumeWadFile(Iso))
{
if (DiscIO::IsVolumeWiiDisc(Iso) || DiscIO::IsVolumeWadFile(Iso))
{
char Path[250];
u64 Title;
char Path[250];
u64 Title;
Iso->GetTitleID((u8*)&Title);
Title = Common::swap64(Title);
Iso->GetTitleID((u8*)&Title);
Title = Common::swap64(Title);
sprintf(Path, "%stitle/%08x/%08x/data/", File::GetUserPath(D_WIIUSER_IDX), (u32)(Title>>32), (u32)Title);
sprintf(Path, "%stitle/%08x/%08x/data/", File::GetUserPath(D_WIIUSER_IDX), (u32)(Title>>32), (u32)Title);
if (!File::Exists(Path))
File::CreateFullPath(Path);
if (!File::Exists(Path))
File::CreateFullPath(Path);
if (Path[0] == '.')
ret = std::string(wxGetCwd().mb_str()) + std::string(Path).substr(strlen(ROOT_DIR));
else
ret = std::string(Path);
}
delete Iso;
if (Path[0] == '.')
ret = std::string(wxGetCwd().mb_str()) + std::string(Path).substr(strlen(ROOT_DIR));
else
ret = std::string(Path);
}
delete Iso;
return ret;
}