Localization:

- add some more strings for translation, change others for easier translation (in case anyone knows a better way than _("a") + wxString(wxT("b")), feel free to fix it).
- removed strings that shouldnt be translated.
- added gettextize script from glennrics to generate the .pot file; this excludes debugger-related strings which are usually not used by the end user anyways (again, less stuff to translate).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6759 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
j4ck.fr0st
2011-01-06 13:57:46 +00:00
parent de15cb2bc9
commit 80cee2528c
19 changed files with 1045 additions and 2939 deletions

View File

@ -577,7 +577,7 @@ void CISOProperties::OnBannerImageSave(wxCommandEvent& WXUNUSED (event))
wxString dirHome;
wxFileDialog dialog(this, _("Save as..."), wxGetHomeDir(&dirHome), wxString::Format(wxT("%s.png"), m_GameID->GetLabel().c_str()),
_("*.*"), wxFD_SAVE|wxFD_OVERWRITE_PROMPT, wxDefaultPosition, wxDefaultSize);
wxALL_FILES_PATTERN, wxFD_SAVE|wxFD_OVERWRITE_PROMPT, wxDefaultPosition, wxDefaultSize);
if (dialog.ShowModal() == wxID_OK)
{
m_Banner->GetBitmap().ConvertToImage().SaveFile(dialog.GetPath());
@ -618,12 +618,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
Path = wxFileSelector(
_("Export File"),
wxEmptyString, File, wxEmptyString,
wxString::Format
(
wxT("All files (%s)|%s"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
wxGetTranslation(wxALL_FILES),
wxFD_SAVE,
this);
@ -746,7 +741,7 @@ void CISOProperties::ExportDir(const char* _rFullPath, const char* _rExportFolde
void CISOProperties::OnExtractDir(wxCommandEvent& event)
{
wxString Directory = m_Treectrl->GetItemText(m_Treectrl->GetSelection());
wxString Path = wxDirSelector(_("Choose the folder where to extract to"));
wxString Path = wxDirSelector(_("Choose the folder to extract to"));
if (!Path || !Directory)
return;
@ -1051,10 +1046,10 @@ void CISOProperties::OnEditConfig(wxCommandEvent& WXUNUSED (event))
{
SaveGameConfig();
wxFileType* filetype = wxTheMimeTypesManager->GetFileTypeFromExtension(_("ini"));
wxFileType* filetype = wxTheMimeTypesManager->GetFileTypeFromExtension(_T("ini"));
if(filetype == NULL) // From extension failed, trying with MIME type now
{
filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType(_("text/plain"));
filetype = wxTheMimeTypesManager->GetFileTypeFromMimeType(_T("text/plain"));
if(filetype == NULL) // MIME type failed, aborting mission
{
PanicAlert("Filetype 'ini' is unknown! Will not open!");