VideoCommon: update FreeLook camera to add quaternion based rotation, fix orbital and fps implementations

This commit is contained in:
iwubcode
2021-03-12 00:02:06 -06:00
parent 8055919905
commit 80cf87158e
2 changed files with 23 additions and 6 deletions

View File

@ -52,6 +52,7 @@ public:
void MoveForward(float amt);
void Rotate(const Common::Vec3& amt);
void Rotate(const Common::Quaternion& amt);
void IncreaseFovX(float fov);
void IncreaseFovY(float fov);