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code cleanup, focusing on dsp hle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5143 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -49,20 +49,3 @@ void CConfig::Save()
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file.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
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}
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void CConfig::GameIniLoad(const char *game_ini)
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{
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// This game config will affect global system config
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// Need a better way to seperate system config from game config
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//
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/*
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if (game_ini && strlen(game_ini))
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{
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IniFile iniFile;
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iniFile.Load(game_ini);
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//iniFile.Get("HLEaudio", "UseRE0Fix", &m_EnableRE0Fix, 0);
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//iniFile.Get("HLEaudio", "UseLoopFix", &m_EnableLoopFix, 0);
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}
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*/
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}
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