Change "BreakPoint" to "Bypass", YAGD says BP REG is a "Bypass Raster State Register"

Also some cleanup in BPStructs and I think this should be SETTLUT not LOADTLUT, because there is already a LOADTLUT earlier in the reg list.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2898 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox
2009-04-06 16:10:45 +00:00
parent 67834f960e
commit 80d48a08d8
6 changed files with 78 additions and 77 deletions

View File

@ -24,7 +24,7 @@
BPMemory bpmem;
// The plugin must implement this.
void BPWritten(const BreakPoint& bp);
void BPWritten(const Bypass& bp);
// Call browser: OpcodeDecoding.cpp ExecuteDisplayList > Decode() > LoadBPReg()
void LoadBPReg(u32 value0)
@ -35,7 +35,7 @@ void LoadBPReg(u32 value0)
int newval = (oldval & ~bpmem.bpMask) | (value0 & bpmem.bpMask);
int changes = (oldval ^ newval) & 0xFFFFFF;
BreakPoint bp = {opcode, changes, newval};
Bypass bp = {opcode, changes, newval};
//reset the mask register
if (opcode != 0xFE)
@ -61,7 +61,7 @@ void BPReload()
// Cases in which we DON'T want to reload the BP
continue;
default:
BreakPoint bp = {i, 0xFFFFFF, ((u32*)&bpmem)[i]};
Bypass bp = {i, 0xFFFFFF, ((u32*)&bpmem)[i]};
BPWritten(bp);
}
}