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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #1869 from Stevoisiak/GeneralConsistency
Minor consistency changes
This commit is contained in:
@ -149,11 +149,11 @@ CPUInfo::CPUInfo()
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Detect();
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}
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// Detects the various cpu features
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// Detects the various CPU features
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void CPUInfo::Detect()
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{
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// Set some defaults here
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// When ARMv8 cpus come out, these need to be updated.
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// When ARMv8 CPUs come out, these need to be updated.
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HTT = false;
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#ifdef _M_ARM_64
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OS64bit = true;
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@ -251,7 +251,7 @@ void CPUInfo::Detect()
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#endif
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}
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// Turn the cpu info into a string we can show
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// Turn the CPU info into a string we can show
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std::string CPUInfo::Summarize()
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{
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std::string sum;
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@ -390,7 +390,7 @@ public:
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void MCR(u32 coproc, u32 opc1, ARMReg Rt, u32 CRn, u32 CRm, u32 opc2 = 0);
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// Do nothing
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void NOP(int count = 1); //nop padding - TODO: fast nop slides, for amd and intel (check their manuals)
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void NOP(int count = 1); //nop padding - TODO: fast nop slides, for AMD and Intel (check their manuals)
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#ifdef CALL
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#undef CALL
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@ -476,7 +476,7 @@ public:
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void UBFX(ARMReg dest, ARMReg op2, u8 lsb, u8 width);
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void CLZ(ARMReg rd, ARMReg rm);
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// Using just MSR here messes with our defines on the PPC side of stuff (when this code was in dolphin...)
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// Using just MSR here messes with our defines on the PPC side of stuff (when this code was in Dolphin...)
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// Just need to put an underscore here, bit annoying.
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void _MSR (bool nzcvq, bool g, Operand2 op2);
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void _MSR (bool nzcvq, bool g, ARMReg src);
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@ -81,7 +81,7 @@ private:
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#define GC_ALIGNED16_DECL(x) __declspec(align(16)) x
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#define GC_ALIGNED64_DECL(x) __declspec(align(64)) x
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// Since they are always around on windows
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// Since they are always around on Windows
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#define HAVE_WX 1
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#define HAVE_OPENAL 1
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@ -108,7 +108,7 @@ inline u64 _rotr64(u64 x, unsigned int shift)
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#define snprintf _snprintf
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#define vscprintf _vscprintf
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// 64 bit offsets for windows
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// 64 bit offsets for Windows
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#define fseeko _fseeki64
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#define ftello _ftelli64
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#define atoll _atoi64
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@ -31,7 +31,7 @@
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#endif
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#endif
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// Shared data dirs (Sys and shared User for linux)
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// Shared data dirs (Sys and shared User for Linux)
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#ifdef _WIN32
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#define SYSDATA_DIR "Sys"
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#elif defined __APPLE__
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@ -40,7 +40,7 @@ typedef int32_t s32;
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typedef int64_t s64;
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#endif
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// For using windows lock code
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// For using Windows lock code
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#define TCHAR char
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#define LONG int
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@ -469,7 +469,7 @@ u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
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FindClose(hFind);
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return foundEntries;
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}
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// windows loop
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// Windows loop
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do
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{
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FSTEntry entry;
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@ -481,7 +481,7 @@ u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
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if (!dirp)
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return 0;
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// non windows loop
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// non Windows loop
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while (!readdir_r(dirp, &dirent, &result) && result)
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{
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FSTEntry entry;
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@ -538,7 +538,7 @@ bool DeleteDirRecursively(const std::string &directory)
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return false;
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}
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// windows loop
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// Windows loop
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do
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{
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const std::string virtualName(TStrToUTF8(ffd.cFileName));
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@ -548,7 +548,7 @@ bool DeleteDirRecursively(const std::string &directory)
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if (!dirp)
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return false;
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// non windows loop
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// non Windows loop
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while (!readdir_r(dirp, &dirent, &result) && result)
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{
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const std::string virtualName = result->d_name;
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@ -218,7 +218,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
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return false;
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size_t dir_end = full_path.find_last_of("/"
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// windows needs the : included for something like just "C:" to be considered a directory
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// Windows needs the : included for something like just "C:" to be considered a directory
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#ifdef _WIN32
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":"
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#endif
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@ -32,7 +32,7 @@ int CurrentThreadId();
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void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
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void SetCurrentThreadAffinity(u32 mask);
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// TODO: doesn't work on windows with (count > 2)
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// TODO: doesn't work on Windows with (count > 2)
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class Barrier
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{
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public:
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@ -374,7 +374,7 @@ void XEmitter::JMPptr(const OpArg &arg2)
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}
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//Can be used to trap other processors, before overwriting their code
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// not used in dolphin
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// not used in Dolphin
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void XEmitter::JMPself()
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{
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Write8(0xEB);
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@ -968,8 +968,8 @@ void XEmitter::WriteShift(int bits, OpArg dest, OpArg &shift, int ext)
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Write8((u8)shift.offset);
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}
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// large rotates and shift are slower on intel than amd
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// intel likes to rotate by 1, and the op is smaller too
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// large rotates and shift are slower on Intel than AMD
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// Intel likes to rotate by 1, and the op is smaller too
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void XEmitter::ROL(int bits, OpArg dest, OpArg shift) {WriteShift(bits, dest, shift, 0);}
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void XEmitter::ROR(int bits, OpArg dest, OpArg shift) {WriteShift(bits, dest, shift, 1);}
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void XEmitter::RCL(int bits, OpArg dest, OpArg shift) {WriteShift(bits, dest, shift, 2);}
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