Merge pull request #1869 from Stevoisiak/GeneralConsistency

Minor consistency changes
This commit is contained in:
Ryan Houdek
2015-01-21 13:46:53 -06:00
68 changed files with 203 additions and 203 deletions

View File

@ -328,9 +328,9 @@ static void InitDriverInfo()
int glrelease = 0;
int major = 0;
int minor = 0;
// TODO: this is known to be broken on windows
// nvidia seems to have removed their driver version from this string, so we can't get it.
// hopefully we'll never have to workaround nvidia bugs
// TODO: this is known to be broken on Windows
// Nvidia seems to have removed their driver version from this string, so we can't get it.
// hopefully we'll never have to workaround Nvidia bugs
sscanf(g_ogl_config.gl_version, "%d.%d.%d NVIDIA %d.%d", &glmajor, &glminor, &glrelease, &major, &minor);
version = 100*major + minor;
}
@ -556,7 +556,7 @@ Renderer::Renderer()
// It also isn't useful as we don't render anything to the default framebuffer.
// We also try to get a non-msaa fb, so this only happens when forced by the driver.
PanicAlert("MSAA on default framebuffer isn't supported.\n"
"Please avoid forcing dolphin to use MSAA by the driver.\n"
"Please avoid forcing Dolphin to use MSAA by the driver.\n"
"%d samples on default framebuffer found.", samples);
bSuccess = false;
}