Config: Port Debug settings to new config system.

This commit is contained in:
Admiral H. Curtiss
2021-12-28 03:20:28 +01:00
parent 33d0442604
commit 810dcfa0f6
11 changed files with 119 additions and 98 deletions

View File

@ -82,19 +82,6 @@ struct SConfig
bool bJITFollowBranch;
bool bJITNoBlockCache = false;
bool bJITNoBlockLinking = false;
bool bJITOff = false;
bool bJITLoadStoreOff = false;
bool bJITLoadStorelXzOff = false;
bool bJITLoadStorelwzOff = false;
bool bJITLoadStorelbzxOff = false;
bool bJITLoadStoreFloatingOff = false;
bool bJITLoadStorePairedOff = false;
bool bJITFloatingPointOff = false;
bool bJITIntegerOff = false;
bool bJITPairedOff = false;
bool bJITSystemRegistersOff = false;
bool bJITBranchOff = false;
bool bJITRegisterCacheOff = false;
bool bFastmem;
bool bFloatExceptions = false;
@ -258,14 +245,12 @@ private:
void SaveCoreSettings(IniFile& ini);
void SaveBluetoothPassthroughSettings(IniFile& ini);
void SaveUSBPassthroughSettings(IniFile& ini);
void SaveJitDebugSettings(IniFile& ini);
void LoadGeneralSettings(IniFile& ini);
void LoadInterfaceSettings(IniFile& ini);
void LoadCoreSettings(IniFile& ini);
void LoadBluetoothPassthroughSettings(IniFile& ini);
void LoadUSBPassthroughSettings(IniFile& ini);
void LoadJitDebugSettings(IniFile& ini);
void SetRunningGameMetadata(const std::string& game_id, const std::string& gametdb_id,
u64 title_id, u16 revision, DiscIO::Region region);