DolphinWX: Stop using XPM images

Using the XPM format for images has become a maintenance problem because
people don't know how to create them. This commit removes all XPM images
and all C files that contain PNG images. DolphinWX now uses the PNGs
in the Resources folder instead, just like DolphinQt and DolphinQt2 do.
This commit is contained in:
JosJuice
2015-12-19 11:34:01 +01:00
parent 460cef492a
commit 81466d7fa3
52 changed files with 81 additions and 4648 deletions

View File

@ -18,6 +18,7 @@
#include <wx/filedlg.h>
#include <wx/filefn.h>
#include <wx/filename.h>
#include <wx/gdicmn.h>
#include <wx/imaglist.h>
#include <wx/listctrl.h>
#include <wx/menu.h>
@ -51,23 +52,6 @@
#include "DolphinWX/ISOProperties.h"
#include "DolphinWX/Main.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/resources/Flag_Australia.xpm"
#include "DolphinWX/resources/Flag_Europe.xpm"
#include "DolphinWX/resources/Flag_France.xpm"
#include "DolphinWX/resources/Flag_Germany.xpm"
#include "DolphinWX/resources/Flag_Italy.xpm"
#include "DolphinWX/resources/Flag_Japan.xpm"
#include "DolphinWX/resources/Flag_Korea.xpm"
#include "DolphinWX/resources/Flag_Netherlands.xpm"
#include "DolphinWX/resources/Flag_Russia.xpm"
#include "DolphinWX/resources/Flag_Spain.xpm"
#include "DolphinWX/resources/Flag_Taiwan.xpm"
#include "DolphinWX/resources/Flag_Unknown.xpm"
#include "DolphinWX/resources/Flag_USA.xpm"
#include "DolphinWX/resources/Platform_Gamecube.xpm"
#include "DolphinWX/resources/Platform_Wad.xpm"
#include "DolphinWX/resources/Platform_Wii.xpm"
#include "DolphinWX/resources/rating_gamelist.h"
size_t CGameListCtrl::m_currentItem = 0;
size_t CGameListCtrl::m_numberItem = 0;
@ -184,38 +168,39 @@ CGameListCtrl::~CGameListCtrl()
void CGameListCtrl::InitBitmaps()
{
wxSize size(96, 32);
m_imageListSmall = new wxImageList(96, 32);
SetImageList(m_imageListSmall, wxIMAGE_LIST_SMALL);
m_FlagImageIndex.resize(DiscIO::IVolume::NUMBER_OF_COUNTRIES);
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_JAPAN] = m_imageListSmall->Add(wxBitmap(Flag_Japan_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_EUROPE] = m_imageListSmall->Add(wxBitmap(Flag_Europe_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_USA] = m_imageListSmall->Add(wxBitmap(Flag_USA_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_AUSTRALIA] = m_imageListSmall->Add(wxBitmap(Flag_Australia_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_FRANCE] = m_imageListSmall->Add(wxBitmap(Flag_France_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_GERMANY] = m_imageListSmall->Add(wxBitmap(Flag_Germany_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_ITALY] = m_imageListSmall->Add(wxBitmap(Flag_Italy_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_KOREA] = m_imageListSmall->Add(wxBitmap(Flag_Korea_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_NETHERLANDS] = m_imageListSmall->Add(wxBitmap(Flag_Netherlands_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_RUSSIA] = m_imageListSmall->Add(wxBitmap(Flag_Russia_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_SPAIN] = m_imageListSmall->Add(wxBitmap(Flag_Spain_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_TAIWAN] = m_imageListSmall->Add(wxBitmap(Flag_Taiwan_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_WORLD] = m_imageListSmall->Add(wxBitmap(Flag_Europe_xpm)); // Uses European flag as a placeholder
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_UNKNOWN] = m_imageListSmall->Add(wxBitmap(Flag_Unknown_xpm));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_JAPAN] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Japan", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_EUROPE] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Europe", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_USA] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_USA", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_AUSTRALIA] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Australia", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_FRANCE] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_France", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_GERMANY] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Germany", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_ITALY] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Italy", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_KOREA] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Korea", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_NETHERLANDS] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Netherlands", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_RUSSIA] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Russia", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_SPAIN] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Spain", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_TAIWAN] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Taiwan", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_WORLD] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_International", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_UNKNOWN] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Flag_Unknown", size));
m_PlatformImageIndex.resize(4);
m_PlatformImageIndex[0] = m_imageListSmall->Add(wxBitmap(Platform_Gamecube_xpm));
m_PlatformImageIndex[1] = m_imageListSmall->Add(wxBitmap(Platform_Wii_xpm));
m_PlatformImageIndex[2] = m_imageListSmall->Add(wxBitmap(Platform_Wad_xpm));
m_PlatformImageIndex[3] = m_imageListSmall->Add(wxBitmap(StrToWxStr(File::GetSysDirectory() + RESOURCES_DIR + DIR_SEP + "Platform_File.png"), wxBITMAP_TYPE_PNG));
m_PlatformImageIndex[DiscIO::IVolume::GAMECUBE_DISC] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Platform_Gamecube", size));
m_PlatformImageIndex[DiscIO::IVolume::WII_DISC] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Platform_Wii", size));
m_PlatformImageIndex[DiscIO::IVolume::WII_WAD] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Platform_Wad", size));
m_PlatformImageIndex[DiscIO::IVolume::ELF_DOL] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("Platform_File", size));
m_EmuStateImageIndex.resize(6);
m_EmuStateImageIndex[0] = m_imageListSmall->Add(wxBitmap(rating_0));
m_EmuStateImageIndex[1] = m_imageListSmall->Add(wxBitmap(rating_1));
m_EmuStateImageIndex[2] = m_imageListSmall->Add(wxBitmap(rating_2));
m_EmuStateImageIndex[3] = m_imageListSmall->Add(wxBitmap(rating_3));
m_EmuStateImageIndex[4] = m_imageListSmall->Add(wxBitmap(rating_4));
m_EmuStateImageIndex[5] = m_imageListSmall->Add(wxBitmap(rating_5));
m_EmuStateImageIndex[0] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("rating0", size));
m_EmuStateImageIndex[1] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("rating1", size));
m_EmuStateImageIndex[2] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("rating2", size));
m_EmuStateImageIndex[3] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("rating3", size));
m_EmuStateImageIndex[4] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("rating4", size));
m_EmuStateImageIndex[5] = m_imageListSmall->Add(WxUtils::LoadResourceBitmapPadded("rating5", size));
}
void CGameListCtrl::BrowseForDirectory()