DolphinWX: Stop using XPM images

Using the XPM format for images has become a maintenance problem because
people don't know how to create them. This commit removes all XPM images
and all C files that contain PNG images. DolphinWX now uses the PNGs
in the Resources folder instead, just like DolphinQt and DolphinQt2 do.
This commit is contained in:
JosJuice
2015-12-19 11:34:01 +01:00
parent 460cef492a
commit 81466d7fa3
52 changed files with 81 additions and 4648 deletions

View File

@ -261,8 +261,7 @@ bool GameListItem::ReadPNGBanner(const std::string& path)
if (!File::Exists(path))
return false;
wxImage image;
image.LoadFile(StrToWxStr(path), wxBITMAP_TYPE_PNG);
wxImage image(StrToWxStr(path), wxBITMAP_TYPE_PNG);
m_Bitmap = ScaleBanner(&image);
return true;
}