finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5129 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
luisr142004
2010-02-25 06:12:35 +00:00
parent 4915097d93
commit 816febd3b0
33 changed files with 422 additions and 454 deletions

View File

@ -34,8 +34,8 @@
BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CLOSE(GFXConfigDialogOGL::OnClose)
EVT_BUTTON(ID_CLOSE, GFXConfigDialogOGL::CloseClick)
EVT_BUTTON(ID_ABOUTOGL, GFXConfigDialogOGL::AboutClick)
EVT_BUTTON(wxID_CLOSE, GFXConfigDialogOGL::CloseClick)
EVT_BUTTON(wxID_ABOUT, GFXConfigDialogOGL::AboutClick)
EVT_CHECKBOX(ID_FULLSCREEN, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_VSYNC, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_RENDERTOMAINWINDOW, GFXConfigDialogOGL::GeneralSettingsChanged)
@ -65,7 +65,7 @@ BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CHECKBOX(ID_DUMPTEXTURES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_HIRESTEXTURES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DUMPEFBTARGET, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DUMPFRAMES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DUMPFRAMES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_FREELOOK, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DISABLELIGHTING, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DISABLETEXTURING, GFXConfigDialogOGL::AdvancedSettingsChanged)
@ -73,7 +73,7 @@ BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CHECKBOX(ID_OSDHOTKEY, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_HACK, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_SAFETEXTURECACHE,GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DSTALPHAPASS,GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DSTALPHAPASS,GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_CHECKBOX_DISABLECOPYEFB, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_RADIOBUTTON(ID_RADIO_COPYEFBTORAM, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_RADIOBUTTON(ID_RADIO_COPYEFBTOGL, GFXConfigDialogOGL::AdvancedSettingsChanged)
@ -86,6 +86,7 @@ END_EVENT_TABLE()
GFXConfigDialogOGL::GFXConfigDialogOGL(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
{
CreateGUIControls();
}
@ -95,6 +96,7 @@ GFXConfigDialogOGL::~GFXConfigDialogOGL()
{
INFO_LOG(CONSOLE, "GFXConfigDialogOGL Closed");
}
void GFXConfigDialogOGL::OnClose(wxCloseEvent& event)
{
//INFO_LOG(CONSOLE, "OnClose");
@ -161,6 +163,7 @@ void GFXConfigDialogOGL::LoadShaders()
File::CreateDir(File::GetUserPath(D_SHADERS_IDX));
}
}
void GFXConfigDialogOGL::InitializeGUILists()
{
// Resolutions
@ -206,6 +209,7 @@ void GFXConfigDialogOGL::InitializeGUILists()
arrayStringFor_PhackvalueCB.Add(wxT("Baten Kaitos Origin"));
arrayStringFor_PhackvalueCB.Add(wxT("Skies of Arcadia"));
}
void GFXConfigDialogOGL::InitializeGUIValues()
{
// General Display Settings
@ -257,8 +261,8 @@ void GFXConfigDialogOGL::InitializeGUIValues()
m_Wireframe->SetValue(g_Config.bWireFrame);
m_DisableLighting->SetValue(g_Config.bDisableLighting);
m_DisableTexturing->SetValue(g_Config.bDisableTexturing);
m_DstAlphaPass->SetValue(g_Config.bDstAlphaPass);
m_DisableFog->SetValue(g_Config.bDisableFog);
m_DstAlphaPass->SetValue(g_Config.bDstAlphaPass);
m_DisableFog->SetValue(g_Config.bDisableFog);
m_CheckBox_DisableCopyEFB->SetValue(g_Config.bEFBCopyDisable);
g_Config.bCopyEFBToTexture ? m_Radio_CopyEFBToGL->SetValue(true) : m_Radio_CopyEFBToRAM->SetValue(true);
@ -274,6 +278,7 @@ void GFXConfigDialogOGL::InitializeGUIValues()
m_PhackvalueCB->SetSelection(g_Config.iPhackvalue);
m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache);
}
void GFXConfigDialogOGL::InitializeGUITooltips()
{
// Tool tips
@ -343,6 +348,7 @@ void GFXConfigDialogOGL::InitializeGUITooltips()
wxT("\n[This option will apply immediately and does not require a restart. However it may not")
wxT(" be entirely safe to change it midgames.]"));
}
void GFXConfigDialogOGL::CreateGUIControls()
{
InitializeGUILists();
@ -355,8 +361,8 @@ void GFXConfigDialogOGL::CreateGUIControls()
m_Notebook->AddPage(m_PageAdvanced, wxT("Advanced"));
// Buttons
m_About = new wxButton(this, ID_ABOUTOGL, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_About = new wxButton(this, wxID_ABOUT, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Close = new wxButton(this, wxID_CLOSE, wxT("Close"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Put notebook and buttons in sizers
wxBoxSizer* sButtons;
@ -418,7 +424,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
// Sizers
sGeneral = new wxBoxSizer(wxVERTICAL);
sBasic = new wxGridBagSizer(0, 0);
sBasic = new wxGridBagSizer(0, 0);
sBasic->Add(IRText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_NativeResolution, wxGBPosition(0, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
@ -428,7 +434,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
sBasic->Add(WMText, wxGBPosition(1, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_WindowResolutionCB, wxGBPosition(2, 1), wxGBSpan(1, 1), wxALL, 5);
sBasic->Add(m_Fullscreen, wxGBPosition(1, 2), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_WindowFSResolutionCB, wxGBPosition(2, 2), wxGBSpan(1, 1), wxALL, 5);
sBasic->Add(m_WindowFSResolutionCB, wxGBPosition(2, 2), wxGBSpan(1, 1), wxALL, 5);
sBasic->Add(KeepARText, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_KeepAR, wxGBPosition(3, 1), wxGBSpan(1, 1), wxALL, 5);
@ -485,8 +491,8 @@ void GFXConfigDialogOGL::CreateGUIControls()
m_Wireframe = new wxCheckBox(m_PageAdvanced, ID_WIREFRAME, wxT("Enable Wireframe"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DisableLighting = new wxCheckBox(m_PageAdvanced, ID_DISABLELIGHTING, wxT("Disable Material Lighting"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DisableTexturing = new wxCheckBox(m_PageAdvanced, ID_DISABLETEXTURING, wxT("Disable Texturing"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DstAlphaPass = new wxCheckBox(m_PageAdvanced, ID_DSTALPHAPASS, wxT("Disable Destination Alpha Pass"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DisableFog = new wxCheckBox(m_PageAdvanced, ID_DISABLEFOG, wxT("Disable Fog"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DstAlphaPass = new wxCheckBox(m_PageAdvanced, ID_DSTALPHAPASS, wxT("Disable Destination Alpha Pass"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_DisableFog = new wxCheckBox(m_PageAdvanced, ID_DISABLEFOG, wxT("Disable Fog"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_StaticBox_EFB = new wxStaticBox(m_PageAdvanced, ID_STATICBOX_EFB, wxT("EFB Copy"));
m_CheckBox_DisableCopyEFB = new wxCheckBox(m_PageAdvanced, ID_CHECKBOX_DISABLECOPYEFB, wxT("Disable"));
@ -506,7 +512,6 @@ void GFXConfigDialogOGL::CreateGUIControls()
m_SafeTextureCache = new wxCheckBox(m_PageAdvanced, ID_SAFETEXTURECACHE, wxT("Use Safe texture cache"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_PhackvalueCB = new wxChoice(m_PageAdvanced, ID_PHACKVALUE, wxDefaultPosition, wxDefaultSize, arrayStringFor_PhackvalueCB, 0, wxDefaultValidator);
// Sizers
sHacks = new wxGridBagSizer(0, 0);
sHacks->Add(m_SafeTextureCache, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 5);
@ -530,7 +535,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
sRendering->Add(m_Wireframe, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DisableLighting, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DisableTexturing, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DstAlphaPass, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DstAlphaPass, wxGBPosition(3, 0), wxGBSpan(1, 1), wxALL, 4);
sRendering->Add(m_DisableFog, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 4);
sRenderBoxRow1->Add(sRendering, 0, wxALL|wxEXPAND, 1);
wxStaticBoxSizer *sSBox = new wxStaticBoxSizer(m_StaticBox_EFB, wxVERTICAL);
@ -542,12 +547,12 @@ void GFXConfigDialogOGL::CreateGUIControls()
sRenderBoxRow1->Add(sSBox, 0, wxALL|wxEXPAND, 5);
sbRendering->Add(sRenderBoxRow1);
sUtilities = new wxGridBagSizer(0, 0);
sUtilities = new wxGridBagSizer(0, 0);
sUtilities->Add(m_DumpTextures, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_HiresTextures, wxGBPosition(0, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_DumpEFBTarget, wxGBPosition(0, 2), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_DumpFrames, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_FreeLook, wxGBPosition(1, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sUtilities->Add(m_FreeLook, wxGBPosition(1, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sbUtilities->Add(sUtilities, 1, wxEXPAND);
// Sizers
@ -567,7 +572,6 @@ void GFXConfigDialogOGL::CreateGUIControls()
UpdateGUI();
}
void GFXConfigDialogOGL::AboutClick(wxCommandEvent& WXUNUSED (event))
{
wxMessageBox(wxT("Dolphin OpenGL Plugin\nBy zerofrog(@gmail.com)\n\n")
@ -645,10 +649,10 @@ void GFXConfigDialogOGL::GeneralSettingsChanged(wxCommandEvent& event)
g_Config.bWidescreenHack = m_WidescreenHack->IsChecked();
break;
case ID_CROP:
g_Config.bCrop = m_Crop->IsChecked();
g_Config.bCrop = m_Crop->IsChecked();
break;
case ID_FORCEFILTERING:
g_Config.bForceFiltering = m_ForceFiltering->IsChecked();
g_Config.bForceFiltering = m_ForceFiltering->IsChecked();
break;
#ifndef _WIN32
case ID_HIDECURSOR:
@ -684,7 +688,6 @@ void GFXConfigDialogOGL::GeneralSettingsChanged(wxCommandEvent& event)
UpdateGUI();
}
void GFXConfigDialogOGL::AdvancedSettingsChanged(wxCommandEvent& event)
{
switch (event.GetId())
@ -721,8 +724,8 @@ void GFXConfigDialogOGL::AdvancedSettingsChanged(wxCommandEvent& event)
break;
case ID_DISABLEFOG:
g_Config.bDisableFog = m_DisableFog->IsChecked();
break;
case ID_DSTALPHAPASS:
break;
case ID_DSTALPHAPASS:
g_Config.bDstAlphaPass = m_DstAlphaPass->IsChecked();
break;
case ID_DUMPTEXTURES:
@ -737,7 +740,7 @@ void GFXConfigDialogOGL::AdvancedSettingsChanged(wxCommandEvent& event)
case ID_DUMPFRAMES:
g_Config.bDumpFrames = m_DumpFrames->IsChecked();
break;
case ID_FREELOOK:
case ID_FREELOOK:
g_Config.bFreeLook = m_FreeLook->IsChecked();
break;
case ID_TEXTUREPATH:
@ -809,8 +812,6 @@ void GFXConfigDialogOGL::UpdateGUI()
// Disable the Copy to options when EFBCopy is disabled
m_Radio_CopyEFBToRAM->Enable(!(g_Config.bEFBCopyDisable));
m_Radio_CopyEFBToGL->Enable(!(g_Config.bEFBCopyDisable));
m_Radio_CopyEFBToGL->Enable(!(g_Config.bEFBCopyDisable));
}

View File

@ -48,7 +48,7 @@ enum
class GFXConfigDialogOGL : public wxDialog
{
public:
GFXConfigDialogOGL(wxWindow *parent, wxWindowID id = 1,
GFXConfigDialogOGL(wxWindow *parent, wxWindowID id = wxID_ANY,
#ifdef DEBUGFAST
const wxString &title = wxT("OpenGL (DEBUGFAST) Plugin Configuration"),
#else
@ -123,12 +123,12 @@ class GFXConfigDialogOGL : public wxDialog
wxCheckBox *m_DisableLighting;
wxCheckBox *m_DisableTexturing;
wxCheckBox *m_DisableFog;
wxCheckBox *m_DstAlphaPass;
wxCheckBox *m_DstAlphaPass;
wxCheckBox *m_DumpTextures;
wxCheckBox *m_HiresTextures;
wxCheckBox *m_DumpEFBTarget;
wxCheckBox *m_DumpFrames;
wxCheckBox *m_FreeLook;
wxCheckBox *m_FreeLook;
wxStaticBox * m_StaticBox_EFB;
wxCheckBox *m_CheckBox_DisableCopyEFB;
wxRadioButton *m_Radio_CopyEFBToRAM, *m_Radio_CopyEFBToGL;
@ -150,10 +150,7 @@ class GFXConfigDialogOGL : public wxDialog
enum
{
ID_CLOSE = 1000,
ID_ABOUTOGL,
ID_NOTEBOOK,
ID_NOTEBOOK = 1000,
ID_PAGEGENERAL,
ID_PAGEADVANCED,
@ -204,13 +201,13 @@ class GFXConfigDialogOGL : public wxDialog
ID_HIRESTEXTURES,
ID_DUMPEFBTARGET,
ID_DUMPFRAMES,
ID_FREELOOK,
ID_FREELOOK,
ID_TEXTUREPATH,
ID_CHECKBOX_DISABLECOPYEFB,
ID_OSDHOTKEY,
//ID_PROJECTIONHACK1,
ID_DSTALPHAPASS,
ID_DSTALPHAPASS,
ID_RADIO_COPYEFBTORAM,
ID_RADIO_COPYEFBTOGL,
ID_POSTSHADER,

View File

@ -69,8 +69,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
wxUninitialize();
#endif
break;
default:
break;
}
g_hInstance = hinstDLL;
@ -125,7 +123,7 @@ void OSDMenu(WPARAM wParam)
case '7':
OSDChoice = 5;
g_Config.bDisableLighting = !g_Config.bDisableLighting;
break;
break;
}
}
// ---------------------------------------------------------------------
@ -166,14 +164,14 @@ HWND GetWnd()
}
HWND GetParentWnd()
{
return m_hParent;
return m_hParent;
}
void FreeLookInput( UINT iMsg, WPARAM wParam )
{
static float debugSpeed = 1.0f;
static bool mouseLookEnabled = false;
static float lastMouse[2];
static float debugSpeed = 1.0f;
static bool mouseLookEnabled = false;
static float lastMouse[2];
switch( iMsg )
{
@ -181,51 +179,51 @@ void FreeLookInput( UINT iMsg, WPARAM wParam )
case WM_KEYDOWN:
switch( LOWORD( wParam ))
{
case '9':
debugSpeed /= 2.0f;
break;
case '0':
debugSpeed *= 2.0f;
break;
case 'W':
VertexShaderManager::TranslateView(0.0f, debugSpeed);
break;
case 'S':
VertexShaderManager::TranslateView(0.0f, -debugSpeed);
break;
case 'A':
VertexShaderManager::TranslateView(debugSpeed, 0.0f);
break;
case 'D':
VertexShaderManager::TranslateView(-debugSpeed, 0.0f);
break;
case 'R':
VertexShaderManager::ResetView();
break;
case '9':
debugSpeed /= 2.0f;
break;
case '0':
debugSpeed *= 2.0f;
break;
case 'W':
VertexShaderManager::TranslateView(0.0f, debugSpeed);
break;
case 'S':
VertexShaderManager::TranslateView(0.0f, -debugSpeed);
break;
case 'A':
VertexShaderManager::TranslateView(debugSpeed, 0.0f);
break;
case 'D':
VertexShaderManager::TranslateView(-debugSpeed, 0.0f);
break;
case 'R':
VertexShaderManager::ResetView();
break;
}
break;
case WM_MOUSEMOVE:
if (mouseLookEnabled) {
POINT point;
GetCursorPos(&point);
VertexShaderManager::RotateView((point.x - lastMouse[0]) / 200.0f, (point.y - lastMouse[1]) / 200.0f);
lastMouse[0] = point.x;
lastMouse[1] = point.y;
}
if (mouseLookEnabled) {
POINT point;
GetCursorPos(&point);
VertexShaderManager::RotateView((point.x - lastMouse[0]) / 200.0f, (point.y - lastMouse[1]) / 200.0f);
lastMouse[0] = point.x;
lastMouse[1] = point.y;
}
break;
case WM_RBUTTONDOWN:
POINT point;
GetCursorPos(&point);
lastMouse[0] = point.x;
lastMouse[1] = point.y;
mouseLookEnabled= true;
break;
case WM_RBUTTONDOWN:
POINT point;
GetCursorPos(&point);
lastMouse[0] = point.x;
lastMouse[1] = point.y;
mouseLookEnabled= true;
break;
case WM_RBUTTONUP:
mouseLookEnabled = false;
break;
}
mouseLookEnabled = false;
break;
}
}
// ---------------------------------------------------------------------
@ -277,7 +275,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
hdc = BeginPaint(hWnd, &ps);
EndPaint(hWnd, &ps);
}
return 0;
break;
case WM_SYSKEYDOWN:
switch (LOWORD(wParam))
@ -287,12 +285,13 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
if (m_hParent == NULL && !g_Config.RenderToMainframe)
{
ToggleFullscreen(hWnd);
return 0;
}
break;
case VK_F5: case VK_F6: case VK_F7: case VK_F8:
PostMessage(m_hMain, WM_SYSKEYDOWN, wParam, lParam);
return 0;
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
break;
@ -300,6 +299,9 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
// Don't process this as a child window to avoid double events
if (!g_Config.RenderToMainframe)
OnKeyDown(wParam);
if (g_Config.bFreeLook)
FreeLookInput( iMsg, wParam );
break;
/* Post these mouse events to the main window, it's nessesary becase in difference to the
@ -328,8 +330,8 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
break;
/* To support the separate window rendering we get the message back here. So we basically
only let it pass through Dolphin > Frame.cpp to determine if it should be on or off
and coordinate it with the other settings if nessesary */
only let it pass through Dolphin > Frame.cpp to determine if it should be on or off
and coordinate it with the other settings if nessesary */
case WM_USER:
if (wParam == WM_USER_STOP)
SetCursor((lParam) ? hCursor : hCursorBlank);
@ -340,7 +342,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
}
else if (wParam == TOGGLE_FULLSCREEN)
{
if(!g_Config.RenderToMainframe)
if(!g_Config.RenderToMainframe)
ToggleFullscreen(m_hWnd);
}
else if (wParam == WIIMOTE_DISCONNECT)
@ -357,8 +359,8 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
if( g_Config.bFullscreen )
ToggleFullscreen(m_hParent);
PostMessage(m_hMain, WM_USER, WM_USER_STOP, 0);
return 0;
}
break;
case WM_DESTROY:
Shutdown();
@ -370,16 +372,16 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
{
case SC_SCREENSAVE:
case SC_MONITORPOWER:
return 0;
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
if (g_Config.bFreeLook) {
FreeLookInput( iMsg, wParam );
}
return DefWindowProc(hWnd, iMsg, wParam, lParam);
return 0;
}
@ -407,35 +409,35 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
CreateCursors(m_hInstance);
// Create child window
if (g_Config.RenderToMainframe)
{
if (g_Config.RenderToMainframe)
{
m_hParent = m_hMain = parent;
m_hWnd = CreateWindow(m_szClassName, title, WS_CHILD,
0, 0, width, height, parent, NULL, hInstance, NULL);
}
0, 0, width, height, parent, NULL, hInstance, NULL);
}
// Create new separate window
else
{
else
{
// Don't forget to make it NULL, or a broken window will be created in case we
// render to main, stop, then render to separate window, as the GUI will still
// think we're rendering to main because m_hParent will still contain the old HWND...
// think we're rendering to main because m_hParent will still contain the old HWND
m_hParent = NULL;
m_hMain = parent;
DWORD style = g_Config.bFullscreen ? WS_POPUP : WS_OVERLAPPEDWINDOW;
RECT rc = {0, 0, width, height};
AdjustWindowRect(&rc, style, false);
RECT rc = {0, 0, width, height};
AdjustWindowRect(&rc, style, false);
RECT rcdesktop;
GetWindowRect(GetDesktopWindow(), &rcdesktop);
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
m_hWnd = CreateWindow(m_szClassName, title, style,
m_hWnd = CreateWindow(m_szClassName, title, style,
X, Y, rc.right-rc.left, rc.bottom-rc.top,
NULL, NULL, hInstance, NULL);
}
NULL, NULL, hInstance, NULL);
}
return m_hWnd;
}
@ -485,7 +487,7 @@ void ToggleFullscreen(HWND hParent, bool bForceFull)
RECT rc = {0, 0, w_fs, h_fs};
AdjustWindowRect(&rc, style, false);
RECT rcdesktop;
GetWindowRect(GetDesktopWindow(), &rcdesktop);
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// SetWindowPos to the center of the screen
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;

View File

@ -98,8 +98,6 @@ GFXDebuggerOGL *m_DebuggerFrame = NULL;
SVideoInitialize g_VideoInitialize;
PLUGIN_GLOBALS* globals = NULL;
bool allowConfigShow = true;
// Logging
int GLScissorX, GLScissorY, GLScissorW, GLScissorH;
@ -117,14 +115,14 @@ bool IsD3D()
void GetDllInfo (PLUGIN_INFO* _PluginInfo)
{
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
_PluginInfo->Version = 0x0100;
_PluginInfo->Type = PLUGIN_TYPE_VIDEO;
#ifdef DEBUGFAST
sprintf(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)");
sprintf_s(_PluginInfo->Name, "Dolphin OpenGL (DebugFast)");
#elif defined _DEBUG
sprintf(_PluginInfo->Name, "Dolphin OpenGL (Debug)");
sprintf_s(_PluginInfo->Name, "Dolphin OpenGL (Debug)");
#else
sprintf(_PluginInfo->Name, "Dolphin OpenGL");
sprintf_s(_PluginInfo->Name, "Dolphin OpenGL");
#endif
}
@ -169,7 +167,8 @@ void DllDebugger(HWND _hParent, bool Show)
}
#ifdef _WIN32
void Win32AddResolutions() {
void Win32AddResolutions()
{
// Search for avaliable resolutions
DWORD iModeNum = 0;
@ -204,7 +203,7 @@ void Win32AddResolutions() {
m_ConfigFrame->AddFSReso(szBuffer);
m_ConfigFrame->AddWindowReso(szBuffer);
}
ZeroMemory(&dmi, sizeof(dmi));
ZeroMemory(&dmi, sizeof(dmi));
}
}
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XRANDR) && HAVE_XRANDR
@ -226,10 +225,10 @@ void X11AddResolutions() {
m_ConfigFrame->AddFSReso(temp);
//Add same to window resolutions, since
//they should be nearly all that's needed
m_ConfigFrame->AddWindowReso(temp);
m_ConfigFrame->AddWindowReso(temp);
#endif
}
}
}
}
#elif defined(HAVE_COCOA) && HAVE_COCOA
void CocoaAddResolutions() {
@ -245,7 +244,6 @@ void CocoaAddResolutions() {
int modeIndex;
int px = 0, py = 0;
modes = CGDisplayAvailableModes(CGMainDisplayID());
range.location = 0;
@ -281,42 +279,40 @@ void DllConfig(HWND _hParent)
g_Config.UpdateProjectionHack();
UpdateActiveConfig();
#if defined(HAVE_WX) && HAVE_WX
// Prevent user to show more than 1 config window at same time
if (allowConfigShow)
{
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new GFXConfigDialogOGL(frame);
wxWindow *frame = GetParentedWxWindow(_hParent);
m_ConfigFrame = new GFXConfigDialogOGL(frame);
#if defined(_WIN32)
Win32AddResolutions();
Win32AddResolutions();
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XRANDR) && HAVE_XRANDR
X11AddResolutions();
X11AddResolutions();
#elif defined(HAVE_COCOA) && HAVE_COCOA
CocoaAddResolutions();
CocoaAddResolutions();
#endif
allowConfigShow = false;
m_ConfigFrame->CreateGUIControls();
allowConfigShow = m_ConfigFrame->ShowModal() == 1 ? true : false;
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
// Prevent user to show more than 1 config window at same time
frame->Disable();
m_ConfigFrame->ShowModal();
frame->Enable();
m_ConfigFrame->Destroy();
m_ConfigFrame = NULL;
#ifdef _WIN32
frame->SetHWND(NULL);
frame->SetHWND(NULL);
#endif
delete frame;
}
frame->Destroy();
#endif
}
void Initialize(void *init)
{
frameCount = 0;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
frameCount = 0;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
// Create a shortcut to _pVideoInitialize that can also update it
g_VideoInitialize = *(_pVideoInitialize);
g_VideoInitialize = *(_pVideoInitialize);
InitXFBConvTables();
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
g_Config.GameIniLoad(globals->game_ini);
g_Config.UpdateProjectionHack();
@ -326,19 +322,19 @@ void Initialize(void *init)
#endif
UpdateActiveConfig();
if (!OpenGL_Create(g_VideoInitialize, 640, 480))
if (!OpenGL_Create(g_VideoInitialize, 640, 480))
{
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
return;
}
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
return;
}
_pVideoInitialize->pPeekMessages = g_VideoInitialize.pPeekMessages;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
_pVideoInitialize->pUpdateFPSDisplay = g_VideoInitialize.pUpdateFPSDisplay;
// Now the window handle is written
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
_pVideoInitialize->pWindowHandle = g_VideoInitialize.pWindowHandle;
#if defined(HAVE_X11) && HAVE_X11
_pVideoInitialize->pXWindow = g_VideoInitialize.pXWindow;
_pVideoInitialize->pXWindow = g_VideoInitialize.pXWindow;
#endif
OSD::AddMessage("Dolphin OpenGL Video Plugin" ,5000);
@ -349,17 +345,17 @@ void DoState(unsigned char **ptr, int mode) {
// WHY is this here??
OpenGL_MakeCurrent();
#endif
// Clear all caches that touch RAM
TextureMngr::Invalidate(false);
VertexLoaderManager::MarkAllDirty();
PointerWrap p(ptr, mode);
VideoCommon_DoState(p);
// Refresh state.
// Clear all caches that touch RAM
TextureMngr::Invalidate(false);
VertexLoaderManager::MarkAllDirty();
PointerWrap p(ptr, mode);
VideoCommon_DoState(p);
// Refresh state.
if (mode == PointerWrap::MODE_READ)
{
BPReload();
BPReload();
RecomputeCachedArraybases();
}
}
@ -372,34 +368,34 @@ void EmuStateChange(PLUGIN_EMUSTATE newState)
// This is called after Video_Initialize() from the Core
void Video_Prepare(void)
{
OpenGL_MakeCurrent();
if (!Renderer::Init()) {
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
PanicAlert("Can't create opengl renderer. You might be missing some required opengl extensions, check the logs for more info");
exit(1);
}
OpenGL_MakeCurrent();
if (!Renderer::Init()) {
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
PanicAlert("Can't create opengl renderer. You might be missing some required opengl extensions, check the logs for more info");
exit(1);
}
s_swapRequested = FALSE;
s_efbAccessRequested = FALSE;
s_FifoShuttingDown = FALSE;
CommandProcessor::Init();
PixelEngine::Init();
CommandProcessor::Init();
PixelEngine::Init();
TextureMngr::Init();
TextureMngr::Init();
BPInit();
VertexManager::Init();
Fifo_Init(); // must be done before OpcodeDecoder_Init()
OpcodeDecoder_Init();
VertexShaderCache::Init();
VertexShaderManager::Init();
PixelShaderCache::Init();
PixelShaderManager::Init();
BPInit();
VertexManager::Init();
Fifo_Init(); // must be done before OpcodeDecoder_Init()
OpcodeDecoder_Init();
VertexShaderCache::Init();
VertexShaderManager::Init();
PixelShaderCache::Init();
PixelShaderManager::Init();
PostProcessing::Init();
GL_REPORT_ERRORD();
VertexLoaderManager::Init();
TextureConverter::Init();
GL_REPORT_ERRORD();
VertexLoaderManager::Init();
TextureConverter::Init();
DLCache::Init();
s_PluginInitialized = true;
@ -584,37 +580,36 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
{
CommandProcessor::Read16(_rReturnValue, _Address);
CommandProcessor::Read16(_rReturnValue, _Address);
}
void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
{
CommandProcessor::Write16(_Data, _Address);
CommandProcessor::Write16(_Data, _Address);
}
void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
{
PixelEngine::Read16(_rReturnValue, _Address);
PixelEngine::Read16(_rReturnValue, _Address);
}
void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
{
PixelEngine::Write16(_Data, _Address);
PixelEngine::Write16(_Data, _Address);
}
void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
{
PixelEngine::Write32(_Data, _Address);
PixelEngine::Write32(_Data, _Address);
}
void Video_GatherPipeBursted(void)
{
CommandProcessor::GatherPipeBursted();
CommandProcessor::GatherPipeBursted();
}
void Video_WaitForFrameFinish(void)
{
CommandProcessor::WaitForFrameFinish();
CommandProcessor::WaitForFrameFinish();
}