small spacing fixes

This commit is contained in:
Rodolfo Bogado
2014-12-05 23:54:34 -03:00
parent c7bb8fba9e
commit 817d025328
2 changed files with 5 additions and 9 deletions

View File

@ -77,7 +77,7 @@ void InitBackendInfo()
g_Config.backend_info.bSupportsExclusiveFullscreen = true;
g_Config.backend_info.bSupportsDualSourceBlend = true;
g_Config.backend_info.bSupportsPrimitiveRestart = true;
g_Config.backend_info.bSupportsOversizedViewports = false;
g_Config.backend_info.bSupportsOversizedViewports = false;
g_Config.backend_info.bSupportsStereoscopy = false; // TODO: not implemented
IDXGIFactory* factory;
@ -112,19 +112,15 @@ void InitBackendInfo()
g_Config.backend_info.AAModes.push_back(samples);
}
bool shader_model_5_supported = (DX11::D3D::GetFeatureLevel(ad) >= D3D_FEATURE_LEVEL_11_0);
// Requires the earlydepthstencil attribute (only available in shader model 5)
g_Config.backend_info.bSupportsEarlyZ = shader_model_5_supported;
// Requires full UAV functionality (only available in shader model 5)
g_Config.backend_info.bSupportsBBox = shader_model_5_supported;
}
g_Config.backend_info.Adapters.push_back(UTF16ToUTF8(desc.Description));
ad->Release();
}
factory->Release();
// Clear ppshaders string vector