Video backends: unify xfregs/xfmem structures.

Removes the duplicate swxfregs global variable/struct from the software
backend in favor of the ones from VideoCommon.
This commit is contained in:
magumagu
2014-04-16 14:51:18 -07:00
parent fee6efc4dc
commit 818c89313e
16 changed files with 123 additions and 158 deletions

View File

@ -108,7 +108,7 @@ void PixelShaderManager::SetConstants()
// lights don't have a 1 to 1 mapping, the color component needs to be converted to 4 floats
int istart = nLightsChanged[0] / 0x10;
int iend = (nLightsChanged[1] + 15) / 0x10;
const float* xfmemptr = (const float*)&xfmem[0x10 * istart + XFMEM_LIGHTS];
const float* xfmemptr = (const float*)&xfmem.lights[0x10 * istart];
for (int i = istart; i < iend; ++i)
{