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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #10144 from malleoz/dsp-onion
Port Main.DSP to MainSettings
This commit is contained in:
@ -17,6 +17,7 @@
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#include "Common/Common.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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// This shouldn't be a global, at least not here.
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@ -51,7 +52,7 @@ static std::unique_ptr<SoundStream> CreateSoundStreamForBackend(std::string_view
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void InitSoundStream()
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{
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std::string backend = SConfig::GetInstance().sBackend;
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std::string backend = Config::Get(Config::MAIN_AUDIO_BACKEND);
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g_sound_stream = CreateSoundStreamForBackend(backend);
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if (!g_sound_stream)
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@ -77,7 +78,7 @@ void PostInitSoundStream()
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UpdateSoundStream();
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SetSoundStreamRunning(true);
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if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
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if (Config::Get(Config::MAIN_DUMP_AUDIO) && !s_audio_dump_start)
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StartAudioDump();
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}
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@ -85,7 +86,7 @@ void ShutdownSoundStream()
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{
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INFO_LOG_FMT(AUDIO, "Shutting down sound stream");
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if (SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
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if (Config::Get(Config::MAIN_DUMP_AUDIO) && s_audio_dump_start)
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StopAudioDump();
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SetSoundStreamRunning(false);
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@ -163,7 +164,7 @@ void UpdateSoundStream()
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{
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if (g_sound_stream)
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{
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int volume = SConfig::GetInstance().m_IsMuted ? 0 : SConfig::GetInstance().m_Volume;
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int volume = Config::Get(Config::MAIN_AUDIO_MUTED) ? 0 : Config::Get(Config::MAIN_AUDIO_VOLUME);
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g_sound_stream->SetVolume(volume);
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}
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}
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@ -190,9 +191,9 @@ void SendAIBuffer(const short* samples, unsigned int num_samples)
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if (!g_sound_stream)
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return;
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if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
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if (Config::Get(Config::MAIN_DUMP_AUDIO) && !s_audio_dump_start)
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StartAudioDump();
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else if (!SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
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else if (!Config::Get(Config::MAIN_DUMP_AUDIO) && s_audio_dump_start)
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StopAudioDump();
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Mixer* pMixer = g_sound_stream->GetMixer();
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@ -232,28 +233,30 @@ void StopAudioDump()
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void IncreaseVolume(unsigned short offset)
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{
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SConfig::GetInstance().m_IsMuted = false;
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int& currentVolume = SConfig::GetInstance().m_Volume;
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Config::SetBaseOrCurrent(Config::MAIN_AUDIO_MUTED, false);
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int currentVolume = Config::Get(Config::MAIN_AUDIO_VOLUME);
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currentVolume += offset;
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if (currentVolume > AUDIO_VOLUME_MAX)
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currentVolume = AUDIO_VOLUME_MAX;
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Config::SetBaseOrCurrent(Config::MAIN_AUDIO_VOLUME, currentVolume);
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UpdateSoundStream();
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}
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void DecreaseVolume(unsigned short offset)
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{
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SConfig::GetInstance().m_IsMuted = false;
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int& currentVolume = SConfig::GetInstance().m_Volume;
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Config::SetBaseOrCurrent(Config::MAIN_AUDIO_MUTED, false);
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int currentVolume = Config::Get(Config::MAIN_AUDIO_VOLUME);
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currentVolume -= offset;
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if (currentVolume < AUDIO_VOLUME_MIN)
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currentVolume = AUDIO_VOLUME_MIN;
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Config::SetBaseOrCurrent(Config::MAIN_AUDIO_VOLUME, currentVolume);
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UpdateSoundStream();
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}
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void ToggleMuteVolume()
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{
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bool& isMuted = SConfig::GetInstance().m_IsMuted;
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isMuted = !isMuted;
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bool isMuted = Config::Get(Config::MAIN_AUDIO_MUTED);
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Config::SetBaseOrCurrent(Config::MAIN_AUDIO_MUTED, !isMuted);
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UpdateSoundStream();
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}
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} // namespace AudioCommon
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@ -7,7 +7,7 @@
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#include "AudioCommon/AudioStretcher.h"
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#include "Common/Logging/Log.h"
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#include "Core/ConfigManager.h"
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#include "Core/Config/MainSettings.h"
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namespace AudioCommon
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{
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@ -31,7 +31,7 @@ void AudioStretcher::ProcessSamples(const short* in, unsigned int num_in, unsign
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// We were given actual_samples number of samples, and num_samples were requested from us.
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double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
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const double max_latency = SConfig::GetInstance().m_audio_stretch_max_latency;
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const double max_latency = Config::Get(Config::MAIN_AUDIO_STRETCH_LATENCY);
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const double max_backlog = m_sample_rate * max_latency / 1000.0 / m_stretch_ratio;
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const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
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if (backlog_fullness > 5.0)
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@ -8,7 +8,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/Thread.h"
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#include "Core/ConfigManager.h"
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#include "Core/Config/MainSettings.h"
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// ~10 ms - needs to be at least 240 for surround
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constexpr u32 BUFFER_SAMPLES = 512;
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@ -36,7 +36,7 @@ bool CubebStream::Init()
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if (!m_ctx)
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return false;
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m_stereo = !SConfig::GetInstance().ShouldUseDPL2Decoder();
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m_stereo = !Config::ShouldUseDPL2Decoder();
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cubeb_stream_params params;
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params.rate = m_mixer->GetSampleRate();
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@ -154,7 +154,7 @@ unsigned int Mixer::Mix(short* samples, unsigned int num_samples)
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memset(samples, 0, num_samples * 2 * sizeof(short));
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if (SConfig::GetInstance().m_audio_stretch)
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if (Config::Get(Config::MAIN_AUDIO_STRETCH))
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{
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unsigned int available_samples =
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std::min(m_dma_mixer.AvailableSamples(), m_streaming_mixer.AvailableSamples());
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@ -12,7 +12,7 @@
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/Thread.h"
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#include "Core/ConfigManager.h"
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#include "Core/Config/MainSettings.h"
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static HMODULE s_openal_dll = nullptr;
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@ -212,7 +212,7 @@ void OpenALStream::SoundLoop()
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bool float32_capable = palIsExtensionPresent("AL_EXT_float32") != 0;
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bool surround_capable = palIsExtensionPresent("AL_EXT_MCFORMATS") || IsCreativeXFi();
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bool use_surround = SConfig::GetInstance().ShouldUseDPL2Decoder() && surround_capable;
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bool use_surround = Config::ShouldUseDPL2Decoder() && surround_capable;
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// As there is no extension to check for 32-bit fixed point support
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// and we know that only a X-Fi with hardware OpenAL supports it,
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@ -223,9 +223,9 @@ void OpenALStream::SoundLoop()
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u32 frames_per_buffer;
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// Can't have zero samples per buffer
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if (SConfig::GetInstance().iLatency > 0)
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if (Config::Get(Config::MAIN_AUDIO_LATENCY) > 0)
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{
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frames_per_buffer = frequency / 1000 * SConfig::GetInstance().iLatency / OAL_BUFFERS;
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frames_per_buffer = frequency / 1000 * Config::Get(Config::MAIN_AUDIO_LATENCY) / OAL_BUFFERS;
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}
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else
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{
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@ -9,7 +9,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/Thread.h"
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#include "Core/ConfigManager.h"
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#include "Core/Config/MainSettings.h"
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namespace
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{
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@ -20,7 +20,7 @@ PulseAudio::PulseAudio() = default;
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bool PulseAudio::Init()
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{
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m_stereo = !SConfig::GetInstance().ShouldUseDPL2Decoder();
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m_stereo = !Config::ShouldUseDPL2Decoder();
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m_channels = m_stereo ? 2 : 6; // will tell PA we use a Stereo or 5.0 channel setup
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NOTICE_LOG_FMT(AUDIO, "PulseAudio backend using {} channels", m_channels);
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@ -20,7 +20,7 @@
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include "Common/Thread.h"
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#include "Core/ConfigManager.h"
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#include "Core/Config/MainSettings.h"
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#include "VideoCommon/OnScreenDisplay.h"
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using Microsoft::WRL::ComPtr;
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@ -176,19 +176,19 @@ bool WASAPIStream::SetRunning(bool running)
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HRESULT result;
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if (SConfig::GetInstance().sWASAPIDevice == "default")
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if (Config::Get(Config::MAIN_WASAPI_DEVICE) == "default")
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{
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result = m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, device.GetAddressOf());
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}
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else
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{
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result = S_OK;
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device = GetDeviceByName(SConfig::GetInstance().sWASAPIDevice);
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device = GetDeviceByName(Config::Get(Config::MAIN_WASAPI_DEVICE));
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if (!device)
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{
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ERROR_LOG_FMT(AUDIO, "Can't find device '{}', falling back to default",
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SConfig::GetInstance().sWASAPIDevice);
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Config::Get(Config::MAIN_WASAPI_DEVICE));
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result = m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, device.GetAddressOf());
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}
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}
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@ -222,7 +222,7 @@ bool WASAPIStream::SetRunning(bool running)
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result = audio_client->GetDevicePeriod(nullptr, &device_period);
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device_period += SConfig::GetInstance().iLatency * (10000 / m_format.Format.nChannels);
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device_period += Config::Get(Config::MAIN_AUDIO_LATENCY) * (10000 / m_format.Format.nChannels);
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INFO_LOG_FMT(AUDIO, "Audio period set to {}", device_period);
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if (!HandleWinAPI("Failed to obtain device period", result))
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@ -258,7 +258,7 @@ bool WASAPIStream::SetRunning(bool running)
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device_period =
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static_cast<REFERENCE_TIME>(
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10000.0 * 1000 * m_frames_in_buffer / m_format.Format.nSamplesPerSec + 0.5) +
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SConfig::GetInstance().iLatency * 10000;
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Config::Get(Config::MAIN_AUDIO_LATENCY) * 10000;
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result = audio_client->Initialize(
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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@ -333,13 +333,13 @@ void WASAPIStream::SoundLoop()
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s16* audio_data = reinterpret_cast<s16*>(data);
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GetMixer()->Mix(audio_data, m_frames_in_buffer);
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const SConfig& config = SConfig::GetInstance();
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const bool is_muted = config.m_IsMuted || config.m_Volume == 0;
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const bool need_volume_adjustment = config.m_Volume != 100 && !is_muted;
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const bool is_muted =
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Config::Get(Config::MAIN_AUDIO_MUTED) || Config::Get(Config::MAIN_AUDIO_VOLUME) == 0;
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const bool need_volume_adjustment = Config::Get(Config::MAIN_AUDIO_VOLUME) != 100 && !is_muted;
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if (need_volume_adjustment)
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{
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const float volume = config.m_Volume / 100.0f;
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const float volume = Config::Get(Config::MAIN_AUDIO_VOLUME) / 100.0f;
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for (u32 i = 0; i < m_frames_in_buffer * 2; i++)
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*audio_data++ *= volume;
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@ -12,6 +12,7 @@
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Common/Swap.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/ConfigManager.h"
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constexpr size_t WaveFileWriter::BUFFER_SIZE;
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@ -30,7 +31,7 @@ bool WaveFileWriter::Start(const std::string& filename, unsigned int HLESampleRa
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// Ask to delete file
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if (File::Exists(filename))
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{
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if (SConfig::GetInstance().m_DumpAudioSilent ||
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if (Config::Get(Config::MAIN_DUMP_AUDIO_SILENT) ||
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AskYesNoFmtT("Delete the existing file '{0}'?", filename))
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{
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File::Delete(filename);
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