AbstractTexture: Fix crash in Vulkan backend when freeing texture

This commit is contained in:
Stenzek
2018-01-26 18:32:33 +10:00
parent 9a6644d06c
commit 81ae88d2d5
5 changed files with 4 additions and 7 deletions

View File

@ -15,7 +15,7 @@ class AbstractTexture
{
public:
explicit AbstractTexture(const TextureConfig& c);
virtual ~AbstractTexture();
virtual ~AbstractTexture() = default;
virtual void CopyRectangleFromTexture(const AbstractTexture* src,
const MathUtil::Rectangle<int>& src_rect, u32 src_layer,