Compilation fix for r4795

Nunchuck gravity fix for r4794 (as sanchez instructed)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4797 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx
2010-01-08 22:56:27 +00:00
parent 6575f9d03a
commit 81afdbe4f4
5 changed files with 13 additions and 11 deletions

View File

@ -109,7 +109,6 @@ void WiimoteBasicConfigDialog::ButtonClick(wxCommandEvent& event)
m_RecordingConfigFrame->ShowModal();
m_RecordingConfigFrame->Destroy();
m_RecordingConfigFrame = NULL;
m_Page = g_Config.CurrentPage;
break;
#ifdef WIN32
case ID_BUTTONPAIRUP:
@ -250,10 +249,10 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
m_ButtonMapping = new wxButton(this, ID_BUTTONMAPPING, wxT("Button Mapping"));
m_Recording = new wxButton(this, ID_BUTTONRECORDING, wxT("Recording"));
m_ButtonPairUp = new wxButton(this, ID_BUTTONPAIRUP, wxT("Pair Up Wiimote(s)"));
m_ButtonPairUp = new wxButton(this, ID_BUTTONPAIRUP, wxT("Wiimotes PairUp"));
#ifdef WIN32
m_ButtonPairUp->SetToolTip(wxT("Pair up your Wiimote(s) with your system.\nPress the Buttons 1 and 2 on your Wiimote before pairing up.\nThis might take a few seconds.\nIt only works if you're using Microsoft's Bluetooth stack.")); // Only working with MS BT Stack.
m_ButtonPairUp->SetToolTip(wxT("Pair up your Wiimotes with your system.\nPress the Buttons 1 and 2 on your Wiimote before pairing up.\nThis might take a few seconds.\nIt only works if you're using Microsoft's Bluetooth stack.")); // Only working with MS BT Stack.
#else
m_ButtonPairUp->Enable(false);
#endif

View File

@ -98,7 +98,7 @@ void WiimoteRecordingConfigDialog::CloseClick(wxCommandEvent& event)
{
case ID_CLOSE:
SetEvent(WiiMoteReal::g_StopThreadTemporary); //direct closing will result in crash @ReadWiimote, also dont try to waitforobject here, it will result in deadlock! because this thread is still needed to progress in the Readwiimote to get to the waitingobject @readwiimote itself.....
//Problem lies mainly in Readwiimote(), closing here leaves the thread readWiimote thread, trying to access vars which aint there anymore.
Close(); //Problem lies mainly in Readwiimote(), closing here leaves the thread readWiimote thread, trying to access vars which aint there anymore.
break;
case ID_APPLY:
SaveFile();

View File

@ -203,9 +203,9 @@ void handle_event(struct wiimote_t* wm)
if(wm->exp.type == EXP_NUNCHUK) // Updating Nunchuck Gauges
{
m_RecordingConfigFrame->m_GaugeGForceNunchuk[0]->SetValue((int)floor((nc->gforce.x * 100) + 300.5));
m_RecordingConfigFrame->m_GaugeGForceNunchuk[1]->SetValue((int)floor((nc->gforce.y * 100) + 300.5));
m_RecordingConfigFrame->m_GaugeGForceNunchuk[2]->SetValue((int)floor((nc->gforce.z * 100) + 300.5));
m_RecordingConfigFrame->m_GaugeGForceNunchuk[0]->SetValue((int)floor((nc->gforce.x * 300) + 100.5));
m_RecordingConfigFrame->m_GaugeGForceNunchuk[1]->SetValue((int)floor((nc->gforce.y * 300) + 100.5));
m_RecordingConfigFrame->m_GaugeGForceNunchuk[2]->SetValue((int)floor((nc->gforce.z * 300) + 100.5));
m_RecordingConfigFrame->m_GaugeAccelNunchuk[0]->SetValue(nc->accel.x);
m_RecordingConfigFrame->m_GaugeAccelNunchuk[1]->SetValue(nc->accel.y);