D3D: get rid of flickering in various games by changing way and time to flip backbuffer to frontbuffer. Also added some debugging messages. ZTP intro seems to be additionally 10%+ faster now, maybe only for me in windows mode.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4303 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
rice1964
2009-09-20 03:29:43 +00:00
parent 7a8f6bdd6d
commit 81e7ce9ad2
8 changed files with 139 additions and 65 deletions

View File

@ -402,7 +402,10 @@ void EndFrame()
return;
}
bFrameInProgress = false;
}
void Present()
{
if (dev)
{
dev->EndScene();