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BlockingLoop: Yield to UI message pump while waiting.
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@ -63,6 +63,9 @@ void Host_SetWiiMoteConnectionState(int)
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void Host_ShowVideoConfig(void*, const std::string&)
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{
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}
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void Host_YieldToUI()
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{
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}
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std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface()
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{
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return nullptr;
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