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VideoInterface: Correct namespace indentation
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@ -335,4 +335,5 @@ union UVIHorizontalStepping
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// Get the aspect ratio of VI's active area.
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// Get the aspect ratio of VI's active area.
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// This function only deals with standard aspect ratios. For widescreen aspect ratios, multiply the result by 1.33333..
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// This function only deals with standard aspect ratios. For widescreen aspect ratios, multiply the result by 1.33333..
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float GetAspectRatio();
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float GetAspectRatio();
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}
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} // namespace VideoInterface
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