QT: Removed iterative input in options groups.

This commit is contained in:
Mike Ravenelle 2018-06-30 14:38:42 -05:00
parent e23a2e3063
commit 8218de0762
3 changed files with 0 additions and 6 deletions

View File

@ -80,8 +80,6 @@ GCKeyboard::GCKeyboard(const unsigned int index) : m_index(index)
// options
groups.emplace_back(m_options = new ControllerEmu::ControlGroup(_trans("Options")));
m_options->boolean_settings.emplace_back(std::make_unique<ControllerEmu::BooleanSetting>(
_trans("Iterative Input"), false, ControllerEmu::SettingType::VIRTUAL));
}
std::string GCKeyboard::GetName() const

View File

@ -98,8 +98,6 @@ GCPad::GCPad(const unsigned int index) : m_index(index)
// i18n: Treat a controller as always being connected regardless of what
// devices the user actually has plugged in
m_always_connected = new ControllerEmu::BooleanSetting(_trans("Always Connected"), false));
m_options->boolean_settings.emplace_back(std::make_unique<ControllerEmu::BooleanSetting>(
_trans("Iterative Input"), false, ControllerEmu::SettingType::VIRTUAL));
}
std::string GCPad::GetName() const

View File

@ -314,8 +314,6 @@ Wiimote::Wiimote(const unsigned int index) : m_index(index), ir_sin(0), ir_cos(1
m_options->boolean_settings.emplace_back(
m_upright_setting = new ControllerEmu::BooleanSetting("Upright Wiimote",
_trans("Upright Wii Remote"), false));
m_options->boolean_settings.emplace_back(std::make_unique<ControllerEmu::BooleanSetting>(
_trans("Iterative Input"), false, ControllerEmu::SettingType::VIRTUAL));
m_options->numeric_settings.emplace_back(
std::make_unique<ControllerEmu::NumericSetting>(_trans("Speaker Pan"), 0, -127, 127));
m_options->numeric_settings.emplace_back(