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IOS/FS: Don't savestate m_root_path
The NAND root path can be different on different systems, so we must not savestate it.
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@ -53,8 +53,6 @@ HostFileSystem::~HostFileSystem() = default;
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void HostFileSystem::DoState(PointerWrap& p)
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void HostFileSystem::DoState(PointerWrap& p)
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{
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{
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p.Do(m_root_path);
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// Temporarily close the file, to prevent any issues with the savestating of /tmp
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// Temporarily close the file, to prevent any issues with the savestating of /tmp
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for (Handle& handle : m_handles)
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for (Handle& handle : m_handles)
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handle.host_file.reset();
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handle.host_file.reset();
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@ -74,7 +74,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
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static std::thread g_save_thread;
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static std::thread g_save_thread;
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// Don't forget to increase this after doing changes on the savestate system
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// Don't forget to increase this after doing changes on the savestate system
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static const u32 STATE_VERSION = 105; // Last changed in PR 7871
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static const u32 STATE_VERSION = 106; // Last changed in PR 7984
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// Maps savestate versions to Dolphin versions.
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// Maps savestate versions to Dolphin versions.
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// Versions after 42 don't need to be added to this list,
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// Versions after 42 don't need to be added to this list,
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