PixelShaderGen: Drop dstAlphaMode constant in shader generation.

It is already stored within the UID.
This commit is contained in:
degasus
2016-09-28 22:31:39 +02:00
parent 7b29b3c571
commit 829fc8f0ad
10 changed files with 26 additions and 33 deletions

View File

@ -223,7 +223,7 @@ bool StateTracker::CheckForShaderChanges(u32 gx_primitive_type, DSTALPHA_MODE ds
if (ps_uid != m_ps_uid)
{
m_pipeline_state.ps = g_object_cache->GetPixelShaderForUid(ps_uid, dstalpha_mode);
m_pipeline_state.ps = g_object_cache->GetPixelShaderForUid(ps_uid);
m_ps_uid = ps_uid;
changed = true;
}