testsuite: convert printf to std::cout(now all output should appear in dolphin) and add more checks to exi

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2073 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2009-02-02 22:11:49 +00:00
parent 4f44afcb04
commit 82d510e252
6 changed files with 279 additions and 194 deletions

View File

@ -10,46 +10,63 @@
#include <debug.h>
#include <math.h>
static void *xfb = NULL;
u32 first_frame = 1;
GXRModeObj *rmode;
void Initialise();
int main() {
VIDEO_Init();
rmode = VIDEO_GetPreferredMode(NULL);
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
VIDEO_Configure(rmode);
VIDEO_SetNextFramebuffer(xfb);
VIDEO_SetBlack(FALSE);
VIDEO_Flush();
VIDEO_WaitVSync();
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*2);
int main()
{
Initialise();
time_t gc_time;
gc_time = time(NULL);
srand(gc_time);
while(1) {
while(1)
{
gc_time = time(NULL);
printf("\x1b[10;0HRTC time is %s ",ctime(&gc_time));
std::cout<<"\x1b[10;0HRTC time is"<<ctime(&gc_time);
VIDEO_WaitVSync();
}
}
void Initialise()
{
// Initialise the video system
VIDEO_Init();
// This function initialises the attached controllers
PAD_Init();
// Obtain the preferred video mode from the system
// This will correspond to the settings in the Wii menu
rmode = VIDEO_GetPreferredMode(NULL);
// Allocate memory for the display in the uncached region
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
// Initialise the console, required for printf
console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
// Set up the video registers with the chosen mode
VIDEO_Configure(rmode);
// Tell the video hardware where our display memory is
VIDEO_SetNextFramebuffer(xfb);
// Make the display visible
VIDEO_SetBlack(FALSE);
// Flush the video register changes to the hardware
VIDEO_Flush();
// Wait for Video setup to complete
VIDEO_WaitVSync();
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
}