VideoBackends: Add configuration field for GPU texture decoding

This commit is contained in:
Stenzek
2016-11-27 18:14:57 +10:00
parent abc662d69c
commit 82fd984f3e
9 changed files with 27 additions and 0 deletions

View File

@ -44,6 +44,7 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsReversedDepthRange = true;
g_Config.backend_info.bSupportsMultithreading = false;
g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false;
g_Config.backend_info.bSupportsGPUTextureDecoding = false;
// aamodes: We only support 1 sample, so no MSAA
g_Config.backend_info.Adapters.clear();