VideoBackends: Add configuration field for GPU texture decoding

This commit is contained in:
Stenzek
2016-11-27 18:14:57 +10:00
parent abc662d69c
commit 82fd984f3e
9 changed files with 27 additions and 0 deletions

View File

@ -108,6 +108,7 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsReversedDepthRange = true;
g_Config.backend_info.bSupportsMultithreading = false;
g_Config.backend_info.bSupportsInternalResolutionFrameDumps = true;
g_Config.backend_info.bSupportsGPUTextureDecoding = false;
// Overwritten in Render.cpp later
g_Config.backend_info.bSupportsDualSourceBlend = true;