dolphinwx and debuggerwx can now be compiled with unicode

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3906 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99
2009-07-30 07:09:26 +00:00
parent 90d2d95c72
commit 8302ac84de
15 changed files with 84 additions and 63 deletions

View File

@ -460,9 +460,9 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
), wxITEM_CHECK);
jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing."
" [This option must be selected before a game is started.]"
), wxITEM_CHECK);
_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.")
_T(" [This option must be selected before a game is started.]"),
wxITEM_CHECK);
#ifdef JIT_OFF_OPTIONS