dolphinwx and debuggerwx can now be compiled with unicode

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3906 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
LPFaint99
2009-07-30 07:09:26 +00:00
parent 90d2d95c72
commit 8302ac84de
15 changed files with 84 additions and 63 deletions

View File

@ -241,7 +241,7 @@ void CMemcardManager::CreateGUIControls()
sPages[slot]->Add(0, 0, 1, wxEXPAND|wxALL, 0);
sPages[slot]->Add(m_NextPage[slot], 0, wxEXPAND|wxALL, 1);
m_MemcardPath[slot] = new wxFilePickerCtrl(this, ID_MEMCARDPATH_A + slot, wxT(FULL_GC_USER_DIR), wxT("Choose a memory card:"),
m_MemcardPath[slot] = new wxFilePickerCtrl(this, ID_MEMCARDPATH_A + slot, T_FULL_GC_USER_DIR, wxT("Choose a memory card:"),
wxT("Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp"), wxDefaultPosition, wxDefaultSize, wxFLP_USE_TEXTCTRL|wxFLP_OPEN);
m_MemcardList[slot] = new CMemcardListCtrl(this, ID_MEMCARDLIST_A + slot, wxDefaultPosition, wxSize(350,400),
@ -553,13 +553,13 @@ void CMemcardManager::CopyDeleteClick(wxCommandEvent& event)
slot = SLOT_A;
case ID_SAVEIMPORT_B:
{
wxString temp = wxFileSelector(_T("Select a save file to import"),
wxString temp = wxFileSelector(wxT("Select a save file to import"),
(strcmp(DefaultIOPath.c_str(), "/Users/GC") == 0) ? wxString::FromAscii(""): wxString::FromAscii(DefaultIOPath.c_str()), wxEmptyString, wxEmptyString, wxString::Format
(
_T("Gamecube save files(*.gci,*.gcs,*.sav)|*.gci;*.gcs;*.sav|"
"Native GCI files (*.gci)|*.gci|"
"MadCatz Gameshark files(*.gcs)|*.gcs|"
"Datel MaxDrive/Pro files(*.sav)|*.sav"),
wxT("Gamecube save files(*.gci,*.gcs,*.sav)|*.gci;*.gcs;*.sav|")
wxT("Native GCI files (*.gci)|*.gci|")
wxT("MadCatz Gameshark files(*.gcs)|*.gcs|")
wxT("Datel MaxDrive/Pro files(*.sav)|*.sav"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
@ -567,10 +567,10 @@ void CMemcardManager::CopyDeleteClick(wxCommandEvent& event)
const char * fileName = temp.ToAscii();
if (!temp.empty() && !fileName2.empty())
{
wxString temp2 = wxFileSelector(_T("Save GCI as.."),
wxEmptyString, wxEmptyString, _T(".gci"), wxString::Format
wxString temp2 = wxFileSelector(wxT("Save GCI as.."),
wxEmptyString, wxEmptyString, wxT(".gci"), wxString::Format
(
_T("GCI File(*.gci)|*.gci"),
wxT("GCI File(*.gci)|*.gci"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),
@ -595,12 +595,12 @@ void CMemcardManager::CopyDeleteClick(wxCommandEvent& event)
memoryCard[slot]->DEntry_GameCode(index,tempC);
memoryCard[slot]->DEntry_FileName(index,tempC2);
sprintf(tempC, "%s_%s.gci", tempC, tempC2);
wxString temp = wxFileSelector(_T("Export save as.."), wxString::FromAscii(DefaultIOPath.c_str()),
wxString::FromAscii(tempC), _T(".gci"), wxString::Format
wxString temp = wxFileSelector(wxT("Export save as.."), wxString::FromAscii(DefaultIOPath.c_str()),
wxString::FromAscii(tempC), wxT(".gci"), wxString::Format
(
_T("Native GCI files (*.gci)|*.gci|"
"MadCatz Gameshark files(*.gcs)|*.gcs|"
"Datel MaxDrive/Pro files(*.sav)|*.sav"),
wxT("Native GCI files (*.gci)|*.gci|")
wxT("MadCatz Gameshark files(*.gcs)|*.gcs|")
wxT("Datel MaxDrive/Pro files(*.sav)|*.sav"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),