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[Android] Make texture loading/deleting/drawing backend non-specific by making them happen in the backend instead of somewhere else. Just a clean up commit really.
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@ -17,5 +17,5 @@
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#include "GLInterface.h"
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GLuint LoadPNG(const char *filename);
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char* LoadPNG(const char *filename, u32 &width, u32 &height);
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