[Android] Make texture loading/deleting/drawing backend non-specific by making them happen in the backend instead of somewhere else. Just a clean up commit really.

This commit is contained in:
Ryan Houdek
2013-09-02 01:40:05 -05:00
parent 0219049c03
commit 831963616f
9 changed files with 83 additions and 47 deletions

View File

@ -35,6 +35,10 @@ class VideoSoftware : public VideoBackend
void Video_ClearMessages();
bool Video_Screenshot(const char* filename);
int Video_LoadTexture(char *imagedata, u32 width, u32 height);
void Video_DeleteTexture(int texID);
void Video_DrawTexture(int texID, float *coords);
void Video_SetRendering(bool bEnabled);
void Video_GatherPipeBursted();