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[Android] Make texture loading/deleting/drawing backend non-specific by making them happen in the backend instead of somewhere else. Just a clean up commit really.
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@ -35,6 +35,10 @@ class VideoSoftware : public VideoBackend
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void Video_ClearMessages();
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bool Video_Screenshot(const char* filename);
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int Video_LoadTexture(char *imagedata, u32 width, u32 height);
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void Video_DeleteTexture(int texID);
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void Video_DrawTexture(int texID, float *coords);
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void Video_SetRendering(bool bEnabled);
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void Video_GatherPipeBursted();
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