VideoBackends: add support to allow rendering to multiple output textures

This commit is contained in:
iwubcode
2023-05-28 20:59:02 -05:00
parent 252d3f353a
commit 834f8f7b5c
43 changed files with 713 additions and 327 deletions

View File

@ -77,6 +77,7 @@ struct VideoConfig
bool bSupportsTextureSubImage;
EsFbFetchType SupportedFramebufferFetch;
bool bSupportsKHRShaderSubgroup; // basic + arithmetic + ballot
bool bSupportsExplicitLayoutInShader;
const char* gl_vendor;
const char* gl_renderer;