VideoBackends: add support to allow rendering to multiple output textures

This commit is contained in:
iwubcode
2023-05-28 20:59:02 -05:00
parent 252d3f353a
commit 834f8f7b5c
43 changed files with 713 additions and 327 deletions

View File

@ -453,6 +453,7 @@ FramebufferState GetColorFramebufferState(AbstractTextureFormat format)
state.depth_texture_format = AbstractTextureFormat::Undefined;
state.per_sample_shading = false;
state.samples = 1;
state.additional_color_attachment_count = 0;
return state;
}