osx compile fixes + wx latest non working try

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1501 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2008-12-11 22:08:44 +00:00
parent 607f5b289f
commit 835f38c6e0
4 changed files with 10 additions and 10 deletions

View File

@ -217,12 +217,13 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
wxPoint(50,50), size);
GLWin.glCanvas = new wxGLCanvas(GLWin.frame, wxID_ANY, attrib,
wxPoint(0,0), size, wxSUNKEN_BORDER);
GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
GLWin.frame->Show(TRUE);
GLWin.glCanvas->Show(TRUE);
GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
// GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
GLWin.glCtxt->SetCurrent(*GLWin.glCanvas);
GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
// GLWin.glCtxt->SetCurrent(*GLWin.glCanvas);
#elif defined(_WIN32)
// create the window
if (!g_Config.renderToMainframe || g_VideoInitialize.pWindowHandle == NULL)