mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 22:29:39 -06:00
Renderer: Move cull mode to a rasterization state object
Also moves logic for primitive handling to VideoCommon.
This commit is contained in:
@ -310,10 +310,10 @@ void RasterFont::PrintMultiLineText(VkRenderPass render_pass, const std::string&
|
||||
|
||||
UtilityShaderDraw draw(g_command_buffer_mgr->GetCurrentCommandBuffer(),
|
||||
g_object_cache->GetPipelineLayout(PIPELINE_LAYOUT_PUSH_CONSTANT),
|
||||
render_pass, m_vertex_shader, VK_NULL_HANDLE, m_fragment_shader);
|
||||
render_pass, m_vertex_shader, VK_NULL_HANDLE, m_fragment_shader,
|
||||
PrimitiveType::Triangles);
|
||||
|
||||
UtilityShaderVertex* vertices =
|
||||
draw.ReserveVertices(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, text.length() * 6);
|
||||
UtilityShaderVertex* vertices = draw.ReserveVertices(text.length() * 6);
|
||||
size_t num_vertices = 0;
|
||||
if (!vertices)
|
||||
return;
|
||||
|
Reference in New Issue
Block a user