Renderer: Move cull mode to a rasterization state object

Also moves logic for primitive handling to VideoCommon.
This commit is contained in:
Stenzek
2017-04-30 18:07:57 +10:00
parent 2869c570f1
commit 836b9b9acb
38 changed files with 389 additions and 450 deletions

View File

@ -50,7 +50,7 @@ struct PipelineInfo
BlendingState blend_state;
RasterizationState rasterization_state;
DepthState depth_state;
VkPrimitiveTopology primitive_topology;
MultisamplingState multisampling_state;
};
struct PipelineInfoHash