Renderer: Move cull mode to a rasterization state object

Also moves logic for primitive handling to VideoCommon.
This commit is contained in:
Stenzek
2017-04-30 18:07:57 +10:00
parent 2869c570f1
commit 836b9b9acb
38 changed files with 389 additions and 450 deletions

View File

@ -66,7 +66,7 @@ public:
virtual void SetBlendingState(const BlendingState& state) {}
virtual void SetScissorRect(const EFBRectangle& rc) {}
virtual void SetGenerationMode() {}
virtual void SetRasterizationState(const RasterizationState& state) {}
virtual void SetDepthState(const DepthState& state) {}
virtual void SetSamplerState(int stage, int texindex, bool custom_tex) {}
virtual void SetInterlacingMode() {}