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Renderer: Move cull mode to a rasterization state object
Also moves logic for primitive handling to VideoCommon.
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@ -229,6 +229,7 @@ struct VideoConfig final
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// Utility
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bool RealXFBEnabled() const { return bUseXFB && bUseRealXFB; }
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bool VirtualXFBEnabled() const { return bUseXFB && !bUseRealXFB; }
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bool MultisamplingEnabled() const { return iMultisamples > 1; }
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bool ExclusiveFullscreenEnabled() const
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{
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return backend_info.bSupportsExclusiveFullscreen && !bBorderlessFullscreen;
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