VertexLoaderBase: Get rid of explicit delete and new

This commit is contained in:
Lioncash
2015-12-22 19:59:32 -05:00
parent 3cf16f8573
commit 8371c428cd
5 changed files with 24 additions and 24 deletions

View File

@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <cinttypes>
#include <memory>
#include <vector>
#include "Common/Common.h"
@ -130,8 +131,8 @@ void VertexLoaderBase::AppendToString(std::string *dest) const
class VertexLoaderTester : public VertexLoaderBase
{
public:
VertexLoaderTester(VertexLoaderBase* _a, VertexLoaderBase* _b, const TVtxDesc& vtx_desc, const VAT& vtx_attr)
: VertexLoaderBase(vtx_desc, vtx_attr), a(_a), b(_b)
VertexLoaderTester(std::unique_ptr<VertexLoaderBase> a_, std::unique_ptr<VertexLoaderBase> b_, const TVtxDesc& vtx_desc, const VAT& vtx_attr)
: VertexLoaderBase(vtx_desc, vtx_attr), a(std::move(a_)), b(std::move(b_))
{
m_initialized = a && b && a->IsInitialized() && b->IsInitialized();
@ -159,8 +160,6 @@ public:
}
~VertexLoaderTester() override
{
delete a;
delete b;
}
int RunVertices(DataReader src, DataReader dst, int count) override
@ -187,43 +186,43 @@ public:
bool IsInitialized() override { return m_initialized; }
private:
VertexLoaderBase *a, *b;
bool m_initialized;
std::vector<u8> buffer_a, buffer_b;
std::unique_ptr<VertexLoaderBase> a;
std::unique_ptr<VertexLoaderBase> b;
std::vector<u8> buffer_a;
std::vector<u8> buffer_b;
};
VertexLoaderBase* VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
std::unique_ptr<VertexLoaderBase> VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
{
VertexLoaderBase* loader;
std::unique_ptr<VertexLoaderBase> loader;
//#define COMPARE_VERTEXLOADERS
#if defined(COMPARE_VERTEXLOADERS) && defined(_M_X86_64)
// first try: Any new VertexLoader vs the old one
loader = new VertexLoaderTester(
new VertexLoader(vtx_desc, vtx_attr), // the software one
new VertexLoaderX64(vtx_desc, vtx_attr), // the new one to compare
loader = std::make_unique<VertexLoaderTester>(
std::make_unique<VertexLoader>(vtx_desc, vtx_attr), // the software one
std::make_unique<VertexLoaderX64>(vtx_desc, vtx_attr), // the new one to compare
vtx_desc, vtx_attr);
if (loader->IsInitialized())
return loader;
delete loader;
#elif defined(_M_X86_64)
loader = new VertexLoaderX64(vtx_desc, vtx_attr);
loader = std::make_unique<VertexLoaderX64>(vtx_desc, vtx_attr);
if (loader->IsInitialized())
return loader;
delete loader;
#elif defined(_M_ARM_64)
loader = new VertexLoaderARM64(vtx_desc, vtx_attr);
loader = std::make_unique<VertexLoaderARM64>(vtx_desc, vtx_attr);
if (loader->IsInitialized())
return loader;
delete loader;
#endif
// last try: The old VertexLoader
loader = new VertexLoader(vtx_desc, vtx_attr);
loader = std::make_unique<VertexLoader>(vtx_desc, vtx_attr);
if (loader->IsInitialized())
return loader;
delete loader;
PanicAlert("No Vertex Loader found.");
return nullptr;