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Working Game IDs for Elf/Dol files
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@ -27,7 +27,7 @@
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namespace UICommon
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{
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static constexpr u32 CACHE_REVISION = 19; // Last changed in PR 9135
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static constexpr u32 CACHE_REVISION = 20; // Last changed in PR 9461
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std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
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bool recursive_scan)
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